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KerBiOS's team

0

55 kills · 5 players

de_inferno · 36 min

1 rounds · 2024-12-13

Europe 5v5 Queue

Winner · Adooka's team

1

77 kills · 5 players

Top fragger

SGT_COCK

27 kills

Top impact

SGT_COCK

164 ADR

Util damage

SGT_COCK

394 HP

Weak spots this match

vs lifetime baseline
  • FearlesS

    K/D 0.24 (avg 0.81)

    -70%
  • FearlesS

    ADR 49 (avg 68)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KerBiOS's team

3 · 3

KerBiOS

L12

18/13/1 · 1932 dmg

ADR

102

HS%

61

K/D

1.38

Entry 3/0Multi 1Util 5Pistol 5

JohnnyCee1

L12

14/17/5 · 1703 dmg

ADR

90

HS%

36

K/D

0.82

Entry 3/0Util 10

ch1ha

L21

10/15/5 · 1300 dmg

ADR

68

HS%

40

K/D

0.67

Multi 1Util 121AWP 1Pistol 3

Ulziibro

L2

9/15/3 · 1160 dmg

ADR

61

HS%

22

K/D

0.60

Entry 2/0Util 80Pistol 2

FearlesS

L11

4/17/6 · 939 dmg

ADR

49

HS%

75

K/D

0.24

Util 304Pistol 2
K/D -70%ADR -28%HS % +88%

Adooka's team

9 · 4

SGT_COCK

L27

27/10/9 · 3111 dmg

ADR

164

HS%

22

K/D

2.70

Entry 5/0Multi 5Util 394Pistol 3

RahimLD

L22

19/13/1 · 1705 dmg

ADR

90

HS%

53

K/D

1.46

Entry 2/0Multi 1Util 104AWP 2Pistol 3
K/D +54%HS % +26%

VLADIMYR_

L12

14/8/4 · 1493 dmg

ADR

79

HS%

36

K/D

1.75

Entry 4/0Util 127AWP 5Pistol 1

Lirind2011

L12

9/12/4 · 866 dmg

ADR

46

HS%

44

K/D

0.75

Util 87AWP 2

Adooka

L1

8/13/8 · 1254 dmg

ADR

66

HS%

62

K/D

0.62

Util 265Pistol 2

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.