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Winner · autumn-'s team

13

78 kills · 5 players

de_dust2 · 40 min

20 rounds · 2026-01-31

North America 5V5 Queue

Formalbeing's team

7

68 kills · 5 players

Top fragger

1337PETE

26 kills

Top impact

Rooski

129 ADR

Util damage

Kamden

172 HP

Weak spots this match

vs lifetime baseline
  • Formalbeing

    K/D 0.47 (avg 1.03)

    -54%
  • Formalbeing

    HS % 25% (avg 42%)

    -40%
  • Formalbeing

    ADR 58 (avg 81)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

autumn-'s team

6 · 7

1337PETE

L95

26/11/5 · 2478 dmg

ADR

124

HS%

12

K/D

2.36

Entry 3/0Multi 5Util 152AWP 11Pistol 3

Rooski

L95

23/16/9 · 2580 dmg

ADR

129

HS%

52

K/D

1.44

Entry 1/0Multi 3Util 99Pistol 5

ryuo

L91

16/13/4 · 1471 dmg

ADR

74

HS%

38

K/D

1.23

Entry 3/0Multi 1Util 71AWP 4

Jaycer1

L82

9/13/6 · 1070 dmg

ADR

54

HS%

22

K/D

0.69

Entry 2/0Util 13AWP 4Pistol 1

autumn-

L9

4/11/6 · 797 dmg

ADR

40

HS%

50

K/D

0.36

Util 45Pistol 1

Formalbeing's team

6 · 1

keniM

L101

19/16/5 · 2070 dmg

ADR

104

HS%

63

K/D

1.19

Entry 1/0Multi 1Util 126Pistol 5

Gooner10

L52

15/14/3 · 1451 dmg

ADR

73

HS%

47

K/D

1.07

Entry 1/0Multi 1Util 59AWP 4Pistol 3
HS % -13%K/D +24%ADR +9%

blank947

L92

14/16/3 · 1433 dmg

ADR

72

HS%

43

K/D

0.88

Entry 3/0Util 27AWP 2Pistol 5

Kamden

L102

12/15/6 · 1547 dmg

ADR

77

HS%

50

K/D

0.80

Entry 4/0Multi 1Util 172Pistol 2

Formalbeing

L8

8/17/4 · 1168 dmg

ADR

58

HS%

25

K/D

0.47

Entry 2/0Util 126Pistol 1
K/D -54%HS % -40%

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.