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d4NTEH's team

17

120 kills · 5 players

de_dust2 · 57 min

36 rounds · 2026-06-02

Europe 5v5 Queue

Winner · BONiiXX's team

19

137 kills · 5 players

Top fragger

Chea7Code

37 kills

Top impact

Chea7Code

97 ADR

Util damage

BONiiXX

410 HP

Weak spots this match

vs lifetime baseline
  • BONiiXX

    K/D 0.88 (avg 1.10)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

d4NTEH's team

6 · 6 · OT 5

skaz1

L94

29/29/4 · 2828 dmg

ADR

79

HS%

62

K/D

1.00

Entry 6/0Multi 2Util 83Pistol 7

ard14k-

L105

26/26/8 · 2942 dmg

ADR

82

HS%

46

K/D

1.00

Entry 8/0Multi 1Util 389AWP 7Pistol 6

d4NTEH

L102

23/27/12 · 2872 dmg

ADR

80

HS%

70

K/D

0.85

Entry 4/0Multi 2Util 190Pistol 1

Shanks_CS

L104

22/26/11 · 2482 dmg

ADR

69

HS%

68

K/D

0.85

Entry 1/0Multi 1Util 101AWP 5Pistol 2

MJuhler

L92

20/30/4 · 2158 dmg

ADR

60

HS%

55

K/D

0.67

Entry 4/0Multi 1Util 146AWP 2Pistol 2

BONiiXX's team

6 · 6 · OT 7

Chea7Code

L106

37/23/4 · 3498 dmg

ADR

97

HS%

43

K/D

1.61

Entry 5/0Multi 4Util 133Pistol 3

dejavu---

L105

30/28/8 · 3278 dmg

ADR

91

HS%

53

K/D

1.07

Entry 5/0Multi 5Util 162AWP 6Pistol 3

dn1lo

L104

25/26/7 · 2491 dmg

ADR

69

HS%

44

K/D

0.96

Entry 1/0Multi 3Util 162Pistol 2

-0WNED-

L93

24/22/6 · 2518 dmg

ADR

70

HS%

46

K/D

1.09

Entry 2/0Multi 2Util 120AWP 6Pistol 2

BONiiXX

L101

21/24/10 · 2864 dmg

ADR

80

HS%

57

K/D

0.88

Multi 1Util 410AWP 1Pistol 2
K/D -20%HS % +14%

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.