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A9bu's team

12

101 kills · 5 players

de_inferno · 53 min

28 rounds · 2026-06-19

Europe 5v5 Queue

Winner · M4TJ1's team

16

105 kills · 5 players

Top fragger

yochanGIFTED

27 kills

Top impact

yochanGIFTED

103 ADR

Util damage

A9bu

545 HP

Weak spots this match

vs lifetime baseline
  • A9bu

    K/D 0.86 (avg 1.09)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

A9bu's team

4 · 8

seewoo

L104

25/22/5 · 2797 dmg

ADR

100

HS%

56

K/D

1.14

Entry 4/0Multi 1Util 170Pistol 3

_bogaa_

L74

22/18/6 · 2150 dmg

ADR

77

HS%

18

K/D

1.22

Entry 2/0Util 215AWP 5Pistol 1

BGNW1RSUS

L81

19/24/6 · 2240 dmg

ADR

80

HS%

58

K/D

0.79

Entry 2/0Multi 2Util 219AWP 1Pistol 2

A9bu

L91

18/21/11 · 2443 dmg

ADR

87

HS%

72

K/D

0.86

Entry 2/0Util 545Pistol 1
K/D -21%HS % +44%ADR +15%

laflaree_

L102

17/21/3 · 1401 dmg

ADR

50

HS%

47

K/D

0.81

Entry 1/0Multi 1Util 55AWP 4Pistol 3

M4TJ1's team

8 · 4 · OT 4

yochanGIFTED

L104

27/21/6 · 2870 dmg

ADR

103

HS%

41

K/D

1.29

Entry 10/0Multi 2Util 233AWP 10Pistol 5

assik77

L86

23/21/6 · 2144 dmg

ADR

77

HS%

52

K/D

1.10

Multi 2Util 251Pistol 6

M4TJ1

L101

20/18/4 · 2369 dmg

ADR

85

HS%

40

K/D

1.11

Entry 5/0Multi 1Util 205AWP 6Pistol 3

AlexXHe

L93

19/18/3 · 2107 dmg

ADR

75

HS%

32

K/D

1.06

Entry 1/0Multi 1Util 144AWP 1Pistol 6

Licaaz

L62

16/23/10 · 2026 dmg

ADR

72

HS%

50

K/D

0.70

Entry 1/0Util 148Pistol 1

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.