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Winner · Velioglu's team

16

100 kills · 5 players

de_anubis · 54 min

28 rounds · 2026-06-02

Europe 5v5 Queue

_MSK__'s team

12

100 kills · 5 players

Top fragger

JACKBAH

31 kills

Top impact

JACKBAH

110 ADR

Util damage

boniobajka

278 HP

Weak spots this match

vs lifetime baseline
  • Velioglu

    K/D 0.77 (avg 1.07)

    -28%
  • Velioglu

    ADR 66 (avg 79)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Velioglu's team

5 · 7 · OT 4

JACKBAH

L85

31/20/4 · 3084 dmg

ADR

110

HS%

29

K/D

1.55

Entry 6/0Multi 4Util 76AWP 21Pistol 4

_sol1d

L73

22/21/6 · 2272 dmg

ADR

81

HS%

36

K/D

1.05

Entry 4/0Multi 1Pistol 3

Velioglu

L83

17/22/4 · 1839 dmg

ADR

66

HS%

53

K/D

0.77

Entry 1/0Multi 2Util 100Pistol 4
K/D -28%ADR -17%

EternalFire_

L71

16/22/8 · 2176 dmg

ADR

78

HS%

75

K/D

0.73

Entry 3/0Util 134Pistol 3

TrainZZ666

L84

14/17/6 · 1763 dmg

ADR

63

HS%

50

K/D

0.82

Entry 2/0Multi 1Util 165Pistol 2
ADR -10%

_MSK__'s team

7 · 5

_MSK__

L84

25/18/3 · 2153 dmg

ADR

77

HS%

40

K/D

1.39

Entry 4/0Multi 2Util 142AWP 7Pistol 4

Krypta

L82

23/19/4 · 2334 dmg

ADR

83

HS%

48

K/D

1.21

Entry 1/0Multi 2Util 103Pistol 3

boniobajka

L84

22/21/12 · 2681 dmg

ADR

96

HS%

36

K/D

1.05

Entry 1/0Multi 2Util 278AWP 1Pistol 4

epiNeFrin5

L81

15/23/5 · 1798 dmg

ADR

64

HS%

40

K/D

0.65

Entry 2/0Multi 1Util 30Pistol 1

Petard

L81

15/21/9 · 2139 dmg

ADR

76

HS%

40

K/D

0.71

Entry 4/0Util 259AWP 3Pistol 4

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.