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OnePiece74's team

10

76 kills · 5 players

de_inferno · 40 min

23 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Conzorr's team

13

83 kills · 5 players

Top fragger

Conzorr

27 kills

Top impact

Conzorr

117 ADR

Util damage

Conzorr

386 HP

Weak spots this match

vs lifetime baseline
  • --Shanks

    HS % 0% (avg 45%)

    -100%
  • --Shanks

    ADR 37 (avg 77)

    -52%
  • --Shanks

    K/D 0.59 (avg 0.99)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OnePiece74's team

6 · 4

I_SliiZe_I

L102

19/16/6 · 2211 dmg

ADR

96

HS%

74

K/D

1.19

Multi 1Util 233Pistol 5

Kento-

L102

17/17/7 · 1933 dmg

ADR

84

HS%

59

K/D

1.00

Multi 1Util 124Pistol 3
HS % +44%ADR +18%

OnePiece74

L103

16/17/2 · 1821 dmg

ADR

79

HS%

50

K/D

0.94

Entry 5/0Util 58AWP 6Pistol 3

K1rill_

L102

14/16/9 · 1892 dmg

ADR

82

HS%

43

K/D

0.88

Entry 4/0Multi 1Util 254Pistol 2

--Shanks

L101

10/17/2 · 846 dmg

ADR

37

HS%

0

K/D

0.59

Entry 1/0Util 23AWP 3Pistol 1
HS % -100%ADR -52%

Conzorr's team

6 · 7

Conzorr

L106

27/13/12 · 2697 dmg

ADR

117

HS%

56

K/D

2.08

Entry 2/0Multi 3Util 386Pistol 7

Hemorrhoid9

L103

25/19/4 · 2488 dmg

ADR

108

HS%

80

K/D

1.32

Entry 7/0Multi 3Util 154Pistol 3

-AJC

L103

15/16/10 · 1836 dmg

ADR

80

HS%

60

K/D

0.94

Entry 2/0Util 275Pistol 2

ro__

L101

8/13/6 · 1074 dmg

ADR

47

HS%

50

K/D

0.62

Entry 1/0Util 113AWP 3Pistol 1

jotters

L8

8/15/3 · 741 dmg

ADR

32

HS%

38

K/D

0.53

Entry 1/0Util 106Pistol 1

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.