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Winner · GentlmanFish's team

13

84 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-05-25

North America 5V5 Queue

BigMacHotDog's team

9

74 kills · 5 players

Top fragger

hoolgn

23 kills

Top impact

Muzinho

103 ADR

Util damage

bigorca

229 HP

Weak spots this match

vs lifetime baseline
  • aimedshot5

    HS % 31% (avg 41%)

    -24%
  • aimedshot5

    K/D 0.81 (avg 1.04)

    -22%
  • aimedshot5

    ADR 71 (avg 83)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GentlmanFish's team

8 · 5

hoolgn

L95

23/16/5 · 2209 dmg

ADR

100

HS%

48

K/D

1.44

Entry 5/0Multi 2Pistol 5

Muzinho

L95

22/13/7 · 2261 dmg

ADR

103

HS%

55

K/D

1.69

Entry 2/0Multi 2Util 156AWP 7Pistol 3

Effectsound1

L92

16/16/6 · 1599 dmg

ADR

73

HS%

44

K/D

1.00

Entry 1/0Multi 2Util 59AWP 2Pistol 2

aimedshot5

L8

13/16/7 · 1551 dmg

ADR

71

HS%

31

K/D

0.81

Util 166Pistol 4
HS % -24%K/D -22%

GentlmanFish

1

10/15/7 · 1281 dmg

ADR

58

HS%

50

K/D

0.67

Util 95AWP 2Pistol 3

BigMacHotDog's team

4 · 5

_Jex

L9

19/16/2 · 1818 dmg

ADR

83

HS%

68

K/D

1.19

Entry 4/0Util 64Pistol 3

BigMacHotDog

L93

16/18/3 · 1615 dmg

ADR

73

HS%

38

K/D

0.89

Entry 2/0Multi 1Util 114AWP 11Pistol 3

_Whirly_

L93

15/14/4 · 1432 dmg

ADR

65

HS%

73

K/D

1.07

Entry 1/0Util 44Pistol 4

_Section

L101

13/18/6 · 1701 dmg

ADR

77

HS%

46

K/D

0.72

Entry 4/0Multi 1Util 16AWP 1Pistol 1

bigorca

L82

11/18/5 · 1600 dmg

ADR

73

HS%

45

K/D

0.61

Entry 3/0Util 229AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.