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Winner · KennyHF's team

13

92 kills · 5 players

de_mirage · 33 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Super-Stalin's team

10

74 kills · 5 players

Top fragger

Baani

29 kills

Top impact

Baani

119 ADR

Util damage

Baani

241 HP

Weak spots this match

vs lifetime baseline
  • luuek

    HS % 40% (avg 51%)

    -22%
  • luuek

    K/D 0.94 (avg 1.13)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KennyHF's team

4 · 9

Baani

L104

29/15/5 · 2725 dmg

ADR

119

HS%

55

K/D

1.93

Entry 5/0Multi 3Util 241AWP 2Pistol 6
K/D +61%ADR +33%

runar55

L62

20/16/10 · 2199 dmg

ADR

96

HS%

20

K/D

1.25

Entry 3/0AWP 5Pistol 2

no1askedU

L82

15/15/5 · 1604 dmg

ADR

70

HS%

13

K/D

1.00

Entry 4/0Util 225AWP 5Pistol 3

KennyHF

L83

14/14/9 · 1512 dmg

ADR

66

HS%

29

K/D

1.00

Multi 1Util 86AWP 1Pistol 1

nooooddy

L82

14/14/4 · 1582 dmg

ADR

69

HS%

36

K/D

1.00

Entry 1/0Util 214AWP 1Pistol 3

Super-Stalin's team

8 · 2

Lynxsd

L102

17/18/3 · 2002 dmg

ADR

87

HS%

47

K/D

0.94

Entry 4/0Multi 1Util 159AWP 1Pistol 4

Super-Stalin

L83

17/20/6 · 1807 dmg

ADR

79

HS%

53

K/D

0.85

Entry 1/0Multi 1Util 34AWP 1Pistol 3

luuek

L92

15/16/6 · 1734 dmg

ADR

75

HS%

40

K/D

0.94

Multi 2Util 23Pistol 3
HS % -22%K/D -17%

GunnerRe

L71

13/18/2 · 1352 dmg

ADR

59

HS%

23

K/D

0.72

Entry 1/0Util 133Pistol 1

---mJs---

L62

12/20/3 · 1527 dmg

ADR

66

HS%

58

K/D

0.60

Entry 4/0Multi 1Util 64Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.