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Ansel's team

7

69 kills · 5 players

de_nuke · 33 min

20 rounds · 2026-05-28

Europe 5v5 Queue

Winner · dndana's team

13

81 kills · 5 players

Top fragger

silrak

22 kills

Top impact

silrak

122 ADR

Util damage

Ansel

187 HP

Weak spots this match

vs lifetime baseline
  • Sharpz-u

    ADR 48 (avg 83)

    -42%
  • Sharpz-u

    K/D 0.69 (avg 1.10)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ansel's team

4 · 3

-SteN

L103

19/14/2 · 1798 dmg

ADR

90

HS%

58

K/D

1.36

Entry 1/0Util 40AWP 6Pistol 7

-Jlow

L102

19/15/1 · 1616 dmg

ADR

81

HS%

58

K/D

1.27

Entry 1/0Multi 1Util 7Pistol 3

Joonthom

L101

15/17/4 · 1874 dmg

ADR

94

HS%

67

K/D

0.88

Entry 3/0Multi 1Util 95Pistol 6

Ansel

L10

8/18/3 · 942 dmg

ADR

47

HS%

75

K/D

0.44

Entry 3/0Util 187Pistol 1

prof0dkle1ka

L101

8/18/5 · 1182 dmg

ADR

59

HS%

75

K/D

0.44

Entry 3/0Util 115Pistol 1

dndana's team

8 · 5

silrak

L104

22/14/6 · 2437 dmg

ADR

122

HS%

64

K/D

1.57

Entry 4/0Multi 4Util 146AWP 3Pistol 4

klamer

L107

22/11/1 · 1921 dmg

ADR

96

HS%

41

K/D

2.00

Entry 2/0Multi 3Util 122Pistol 2

CJJ-

L101

15/15/7 · 1639 dmg

ADR

82

HS%

80

K/D

1.00

Multi 1Util 23Pistol 3

dndana

L101

13/16/3 · 1517 dmg

ADR

76

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 104Pistol 4

Sharpz-u

L10

9/13/2 · 965 dmg

ADR

48

HS%

44

K/D

0.69

Entry 1/0Util 111Pistol 4
ADR -42%K/D -37%

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.