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Winner · soli_1x's team

13

76 kills · 5 players

de_ancient · 27 min

17 rounds · 2026-05-23

Europe 5v5 Queue

sl1ngsooT's team

4

55 kills · 5 players

Top fragger

flammy21

21 kills

Top impact

flammy21

125 ADR

Util damage

soli_1x

213 HP

Weak spots this match

vs lifetime baseline
  • 67six6seven7

    K/D 0.73 (avg 1.16)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

soli_1x's team

9 · 4

flammy21

L104

21/12/2 · 2116 dmg

ADR

125

HS%

62

K/D

1.75

Entry 1/0Multi 3Util 44Pistol 8

lizzey

L102

19/11/3 · 1700 dmg

ADR

100

HS%

58

K/D

1.73

Entry 3/0Multi 1Util 79Pistol 3

soli_1x

L102

14/10/4 · 1534 dmg

ADR

90

HS%

57

K/D

1.40

Entry 1/0Multi 1Util 213Pistol 2

Luche

L102

13/9/7 · 1473 dmg

ADR

87

HS%

77

K/D

1.44

Entry 2/0Util 15Pistol 2

darky

L103

9/13/5 · 1040 dmg

ADR

61

HS%

78

K/D

0.69

Util 42AWP 1Pistol 2

sl1ngsooT's team

3 · 1

_6sixseven7_

L10

16/14/3 · 1671 dmg

ADR

98

HS%

56

K/D

1.14

Entry 2/0Multi 2Util 52AWP 1Pistol 8

67six6seven7

L103

11/15/3 · 1324 dmg

ADR

78

HS%

64

K/D

0.73

Entry 1/0Multi 1Util 2Pistol 3
K/D -37%HS % +33%

asseqty-

L10

11/15/3 · 1268 dmg

ADR

75

HS%

36

K/D

0.73

Entry 3/0Util 7Pistol 3

sl1ngsooT

L101

9/16/5 · 1011 dmg

ADR

60

HS%

44

K/D

0.56

Entry 3/0Multi 1Util 158Pistol 6

xylon

L10

8/15/3 · 914 dmg

ADR

54

HS%

62

K/D

0.53

Entry 1/0Util 75AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.