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Winner · Pamodiflado's team

13

77 kills · 5 players

de_inferno · 29 min

18 rounds · 2026-05-20

Europe 5v5 Queue

ebolaebola's team

5

48 kills · 5 players

Top fragger

Pamodiflado

21 kills

Top impact

zahar999

116 ADR

Util damage

b1g_K

197 HP

Weak spots this match

vs lifetime baseline
  • ebolaebola

    ADR 39 (avg 78)

    -50%
  • ebolaebola

    HS % 33% (avg 56%)

    -41%
  • ebolaebola

    K/D 0.69 (avg 1.10)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pamodiflado's team

7 · 6

Pamodiflado

L104

21/9/7 · 2041 dmg

ADR

113

HS%

76

K/D

2.33

Entry 4/0Multi 2Util 179AWP 1Pistol 4

zahar999

L103

19/11/4 · 2079 dmg

ADR

116

HS%

68

K/D

1.73

Entry 1/0Multi 2Util 152Pistol 4

2kiyar

L103

16/6/2 · 1472 dmg

ADR

82

HS%

25

K/D

2.67

Entry 2/0Multi 1Util 130AWP 8Pistol 1

b1g_K

L101

15/7/2 · 1431 dmg

ADR

80

HS%

27

K/D

2.14

Entry 1/0Util 197Pistol 2

zPUNCHLINE

L102

6/15/6 · 947 dmg

ADR

53

HS%

50

K/D

0.40

Entry 2/0Util 117Pistol 2

ebolaebola's team

5 · 0

-embolo

L10

11/16/3 · 1423 dmg

ADR

79

HS%

82

K/D

0.69

Entry 4/0Util 189Pistol 3

ee1z

L10

10/16/0 · 1000 dmg

ADR

56

HS%

90

K/D

0.62

Entry 1/0Util 16Pistol 4

Luzjepo

L102

10/16/5 · 1130 dmg

ADR

63

HS%

40

K/D

0.62

Entry 2/0Multi 1Util 128

ebolaebola

L103

9/13/0 · 695 dmg

ADR

39

HS%

33

K/D

0.69

Entry 1/0Util 51AWP 1Pistol 1
ADR -50%HS % -41%

XD-XD_XD-XD

L10

8/16/8 · 1268 dmg

ADR

70

HS%

50

K/D

0.50

Util 150Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.