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Winner · padde_'s team

13

79 kills · 5 players

de_cache · 33 min

20 rounds · 2026-05-12

Europe 5v5 Queue

zorgon1233's team

7

59 kills · 5 players

Top fragger

Am0k85

19 kills

Top impact

padde_

105 ADR

Util damage

padde_

265 HP

Weak spots this match

vs lifetime baseline
  • sym--

    HS % 38% (avg 55%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

padde_'s team

5 · 8

Am0k85

4

19/14/3 · 1929 dmg

ADR

96

HS%

53

K/D

1.36

Entry 2/0Multi 1Util 225AWP 1Pistol 4

padde_

4

17/11/7 · 2097 dmg

ADR

105

HS%

41

K/D

1.55

Entry 4/0Multi 1Util 265Pistol 3
K/D +35%ADR +27%

sym--

1

16/12/4 · 1849 dmg

ADR

92

HS%

38

K/D

1.33

Entry 3/0Util 88Pistol 3
HS % -31%K/D +24%ADR +20%

JuLeZ

3

15/11/1 · 1106 dmg

ADR

55

HS%

27

K/D

1.36

Entry 2/0Util 37Pistol 4

r_ups

1

12/11/5 · 1451 dmg

ADR

73

HS%

33

K/D

1.09

Entry 2/0Util 95Pistol 1
HS % -11%ADR -8%

zorgon1233's team

7 · 0

FAST3R

L92

15/17/3 · 1549 dmg

ADR

77

HS%

40

K/D

0.88

Multi 1Util 2Pistol 3

-MIKESZ-

L102

14/15/6 · 1977 dmg

ADR

99

HS%

64

K/D

0.93

Entry 2/0Util 100Pistol 1
K/D -11%HS % +39%ADR +17%

Sevil__

11/17/2 · 1079 dmg

ADR

54

HS%

55

K/D

0.65

Entry 2/0Multi 1Util 7Pistol 1

adam6116

L41

10/15/3 · 1150 dmg

ADR

58

HS%

30

K/D

0.67

Entry 2/0Util 83AWP 4Pistol 1

zorgon1233

L62

9/17/1 · 949 dmg

ADR

47

HS%

33

K/D

0.53

Entry 1/0Util 15

Half-by-half

First half

5 · 7

Second half

8 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.