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Winner · saken_cs's team

13

86 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-05-24

North America 5V5 Queue

LuckyLR7's team

10

86 kills · 5 players

Top fragger

saken_cs

21 kills

Top impact

SerkR

98 ADR

Util damage

BergDinkled

188 HP

Weak spots this match

vs lifetime baseline
  • aIexcs2

    HS % 32% (avg 48%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

saken_cs's team

9 · 4

saken_cs

L93

21/18/6 · 1897 dmg

ADR

83

HS%

38

K/D

1.17

Entry 2/0Multi 3Util 59Pistol 3

SerkR

L83

19/16/4 · 2250 dmg

ADR

98

HS%

42

K/D

1.19

Entry 2/0Multi 1Util 55AWP 2Pistol 2

5w1tch2

L83

16/16/7 · 1828 dmg

ADR

80

HS%

12

K/D

1.00

Entry 4/0Multi 1Util 22Pistol 1

xav1er-

L82

16/17/2 · 1752 dmg

ADR

76

HS%

31

K/D

0.94

Entry 1/0Util 72Pistol 2

1337onlyhs

2

14/19/6 · 1620 dmg

ADR

70

HS%

43

K/D

0.74

Entry 3/0Multi 1Util 90Pistol 1

LuckyLR7's team

3 · 7

LuckyLR7

L82

19/18/8 · 2114 dmg

ADR

92

HS%

63

K/D

1.06

Util 170Pistol 5

aIexcs2

L83

19/16/6 · 2095 dmg

ADR

91

HS%

32

K/D

1.19

Entry 4/0Multi 1Util 174AWP 2Pistol 1
HS % -33%ADR +16%K/D +8%

skyanfckkk

L82

19/18/7 · 1916 dmg

ADR

83

HS%

47

K/D

1.06

Entry 3/0Multi 1AWP 1Pistol 4

IdeLy

L82

17/16/3 · 1877 dmg

ADR

82

HS%

59

K/D

1.06

Entry 2/0Multi 1Util 76AWP 3Pistol 2

BergDinkled

L71

12/17/9 · 1590 dmg

ADR

69

HS%

42

K/D

0.71

Entry 2/0Util 188AWP 2Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.