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Winner · wenN999's team

13

82 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-06-02

Europe 5v5 Queue

Atrxz's team

9

68 kills · 5 players

Top fragger

traphunterr

20 kills

Top impact

traphunterr

110 ADR

Util damage

traphunterr

276 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wenN999's team

7 · 6

traphunterr

L102

20/14/7 · 2408 dmg

ADR

110

HS%

80

K/D

1.43

Entry 3/0Multi 1Util 276Pistol 3

_say0ri

L102

19/14/6 · 2246 dmg

ADR

102

HS%

47

K/D

1.36

Entry 2/0Util 97Pistol 4

wenN999

L103

17/13/5 · 1707 dmg

ADR

78

HS%

76

K/D

1.31

Entry 2/0Util 81AWP 1Pistol 3

eraindee

L102

17/15/9 · 1790 dmg

ADR

81

HS%

59

K/D

1.13

Entry 4/0Multi 2Util 53Pistol 3

whatever314

L104

9/12/3 · 885 dmg

ADR

40

HS%

44

K/D

0.75

Entry 1/0Util 65Pistol 2

Atrxz's team

5 · 4

Y6uBaLLIKA67

L102

16/15/3 · 1447 dmg

ADR

66

HS%

50

K/D

1.07

Entry 1/0Multi 1Pistol 4

X1nersI

L101

14/15/3 · 1449 dmg

ADR

66

HS%

64

K/D

0.93

Entry 1/0Util 97Pistol 3

CHICHARIT014

L103

13/16/3 · 1628 dmg

ADR

74

HS%

69

K/D

0.81

Entry 1/0Multi 1Util 220Pistol 4

Atrxz

L103

13/17/8 · 1590 dmg

ADR

72

HS%

38

K/D

0.76

Entry 1/0Multi 2Util 84Pistol 2

Verb4lAbus3_

L10

12/20/5 · 1827 dmg

ADR

83

HS%

42

K/D

0.60

Entry 6/0Util 116Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.