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Paralitos

7

56 kills · 5 players

de_nuke · 35 min

20 rounds · 2026-05-26

Europe 5v5 Queue

Winner · NasR86's team

13

80 kills · 5 players

Top fragger

Bullcap

23 kills

Top impact

xxnx_777

105 ADR

Util damage

Ernst_Liros

174 HP

Weak spots this match

vs lifetime baseline
  • T0wYA

    K/D 0.53 (avg 1.27)

    -58%
  • T0wYA

    ADR 52 (avg 84)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Paralitos

4 · 3

xxnx_777

L72

21/11/1 · 2096 dmg

ADR

105

HS%

38

K/D

1.91

Entry 2/0Multi 2Util 22AWP 5Pistol 1

Kinder_auuu

L41

10/16/3 · 923 dmg

ADR

46

HS%

50

K/D

0.62

Multi 1Util 16AWP 2Pistol 3

PocztaaPl

L31

9/17/2 · 1237 dmg

ADR

62

HS%

56

K/D

0.53

Entry 3/0Util 116Pistol 2

T0wYA

L81

9/17/7 · 1039 dmg

ADR

52

HS%

44

K/D

0.53

Entry 2/0Multi 1Util 127Pistol 3
K/D -58%ADR -38%

DYKTAT0R

L62

7/19/6 · 1153 dmg

ADR

58

HS%

57

K/D

0.37

Entry 1/0Util 22AWP 3Pistol 1

NasR86's team

8 · 5

Bullcap

L53

23/11/4 · 1962 dmg

ADR

98

HS%

48

K/D

2.09

Entry 3/0Multi 2Util 108AWP 1Pistol 4

NasR86

L55

17/11/7 · 1791 dmg

ADR

90

HS%

47

K/D

1.55

Entry 4/0Multi 2Util 68Pistol 1

calcu

L84

17/10/5 · 1761 dmg

ADR

88

HS%

76

K/D

1.70

Entry 2/0Multi 1Util 150Pistol 6

Ernst_Liros

L7

12/15/6 · 1669 dmg

ADR

83

HS%

25

K/D

0.80

Entry 3/0Util 174Pistol 1

lion09

L41

11/10/3 · 1279 dmg

ADR

64

HS%

36

K/D

1.10

Multi 1Util 95Pistol 1

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.