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Winner · Me1aX_D's team

13

88 kills · 5 players

de_mirage · 35 min

22 rounds · 2026-05-24

Europe 5v5 Queue

ronaldubek's team

9

71 kills · 5 players

Top fragger

Me1aX_D

21 kills

Top impact

TatyiBoroda

114 ADR

Util damage

Gorro2

322 HP

Weak spots this match

vs lifetime baseline
  • sennatorr

    HS % 18% (avg 41%)

    -56%
  • _Sakata_

    ADR 57 (avg 72)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Me1aX_D's team

8 · 5

Me1aX_D

L72

21/15/7 · 2307 dmg

ADR

105

HS%

76

K/D

1.40

Entry 3/0Multi 1Util 164Pistol 2

nilzxc

L42

20/11/2 · 1650 dmg

ADR

75

HS%

25

K/D

1.82

Entry 1/0Multi 3Util 42AWP 6Pistol 1

sennatorr

L53

17/13/6 · 1714 dmg

ADR

78

HS%

18

K/D

1.31

Entry 2/0Multi 1AWP 1
HS % -56%K/D +36%

_Sakata_

L43

15/14/6 · 1252 dmg

ADR

57

HS%

53

K/D

1.07

Util 154Pistol 3
ADR -21%HS % +20%

EXLALE

L43

15/19/14 · 2460 dmg

ADR

112

HS%

47

K/D

0.79

Entry 5/0Util 227Pistol 1

ronaldubek's team

4 · 5

TatyiBoroda

L65

18/17/11 · 2511 dmg

ADR

114

HS%

56

K/D

1.06

Entry 2/0Multi 1Util 84Pistol 3

GlazGandoniy

1

18/18/6 · 1609 dmg

ADR

73

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 7Pistol 4

ronaldubek

L41

15/17/4 · 1410 dmg

ADR

64

HS%

13

K/D

0.88

Entry 3/0Multi 1Util 82AWP 3Pistol 5

Gorro2

L42

12/19/8 · 1608 dmg

ADR

73

HS%

50

K/D

0.63

Entry 2/0Multi 1Util 322AWP 1Pistol 3

Pr1k1n6

L5

8/17/2 · 815 dmg

ADR

37

HS%

38

K/D

0.47

Entry 1/0Util 7AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.