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aimdemon's team

9

75 kills · 5 players

de_mirage · 34 min

22 rounds · 2025-11-08

Europe 5v5 Queue

Winner · -alupigus's team

13

85 kills · 5 players

Top fragger

JackieChan09

24 kills

Top impact

JackieChan09

121 ADR

Util damage

JackieChan09

358 HP

Weak spots this match

vs lifetime baseline
  • hjkalda12346

    K/D 0.94 (avg 1.22)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aimdemon's team

6 · 3

aimdemon

L63

18/16/5 · 1782 dmg

ADR

81

HS%

56

K/D

1.12

Entry 4/0Multi 2Util 49AWP 3Pistol 3

KillChPonGeR

L62

17/16/7 · 2055 dmg

ADR

93

HS%

41

K/D

1.06

Entry 1/0Multi 1Util 10Pistol 2

hjkalda12346

L63

16/17/6 · 1840 dmg

ADR

84

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 81Pistol 4
K/D -23%HS % -12%

Bum_buss

L51

16/18/4 · 1608 dmg

ADR

73

HS%

44

K/D

0.89

Entry 2/0Util 130AWP 2Pistol 5

marcixx21

L5

8/19/4 · 1079 dmg

ADR

49

HS%

88

K/D

0.42

-alupigus's team

6 · 7

JackieChan09

L66

24/15/7 · 2651 dmg

ADR

121

HS%

38

K/D

1.60

Entry 4/0Multi 3Util 358AWP 3Pistol 3

_m4ts_

L73

18/13/4 · 1837 dmg

ADR

84

HS%

39

K/D

1.38

Entry 1/0Multi 2Util 64AWP 5Pistol 3

-m0nYx-

L63

18/14/2 · 1842 dmg

ADR

84

HS%

67

K/D

1.29

Entry 1/0Multi 3Util 39AWP 1Pistol 5

-alupigus

L71

15/16/5 · 1679 dmg

ADR

76

HS%

53

K/D

0.94

Entry 4/0Multi 1Pistol 3

-BeerJayy-

L5

10/17/6 · 1237 dmg

ADR

56

HS%

40

K/D

0.59

Entry 3/0Util 20Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.