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ho-bat's team

6

62 kills · 5 players

de_dust2 · 30 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · elev3nn's team

13

76 kills · 5 players

Top fragger

kutsiro

18 kills

Top impact

kashflov

101 ADR

Util damage

KaozNear

361 HP

Weak spots this match

vs lifetime baseline
  • ho-bat

    K/D 0.61 (avg 1.33)

    -54%
  • maHRS-

    HS % 31% (avg 42%)

    -26%
  • ho-bat

    ADR 76 (avg 90)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ho-bat's team

3 · 3

maHRS-

L91

16/14/4 · 1587 dmg

ADR

84

HS%

31

K/D

1.14

Entry 2/0Util 62Pistol 5
HS % -26%

ShinO-691D

L92

15/15/1 · 1327 dmg

ADR

70

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 30Pistol 6

ho-bat

L10

11/18/5 · 1450 dmg

ADR

76

HS%

36

K/D

0.61

Entry 3/0Util 35AWP 4Pistol 3
K/D -54%ADR -15%

_Azer__

L92

11/13/6 · 1304 dmg

ADR

69

HS%

27

K/D

0.85

Util 88AWP 1Pistol 2

KaozNear

L81

9/16/6 · 1553 dmg

ADR

82

HS%

56

K/D

0.56

Util 361Pistol 3

elev3nn's team

9 · 4

kutsiro

L103

18/12/3 · 1660 dmg

ADR

87

HS%

39

K/D

1.50

Entry 5/0Util 144AWP 5Pistol 5

elev3nn

L105

17/10/3 · 1711 dmg

ADR

90

HS%

47

K/D

1.70

Entry 1/0Multi 2Util 96AWP 1
K/D +49%

kashflov

L73

17/8/5 · 1916 dmg

ADR

101

HS%

59

K/D

2.12

Multi 2Util 186Pistol 2

fri9en

L102

16/16/6 · 1555 dmg

ADR

82

HS%

25

K/D

1.00

Entry 2/0Multi 1Util 86Pistol 3

Sww1ft

L8

8/16/7 · 1231 dmg

ADR

65

HS%

75

K/D

0.50

Entry 2/0Util 128Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.