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og_massimasa's team

9

70 kills · 5 players

de_cache · 36 min

22 rounds · 2026-05-30

Europe 5v5 Queue

Winner · onesec's team

13

86 kills · 5 players

Top fragger

Seb_the_lady

28 kills

Top impact

Seb_the_lady

120 ADR

Util damage

mr_tacosauce

142 HP

Weak spots this match

vs lifetime baseline
  • marre0kr

    HS % 40% (avg 57%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

og_massimasa's team

5 · 4

og_massimasa

L92

21/14/4 · 1869 dmg

ADR

85

HS%

67

K/D

1.50

Entry 1/0Multi 1Util 102Pistol 2

me0n

L95

21/18/4 · 2543 dmg

ADR

116

HS%

33

K/D

1.17

Entry 4/0Multi 3Util 125Pistol 4

axu100

L72

10/17/3 · 1346 dmg

ADR

61

HS%

20

K/D

0.59

Entry 1/0Util 58AWP 2Pistol 2

GIGAMANTIS

L7

10/20/3 · 1239 dmg

ADR

56

HS%

20

K/D

0.50

Entry 2/0Util 23Pistol 2

mr_tacosauce

L8

8/18/5 · 1235 dmg

ADR

56

HS%

25

K/D

0.44

Entry 1/0Util 142AWP 3

onesec's team

7 · 6

Seb_the_lady

L84

28/18/8 · 2646 dmg

ADR

120

HS%

54

K/D

1.56

Entry 6/0Multi 2Util 64AWP 1Pistol 3
ADR +61%HS % +59%

marre0kr

L83

20/13/9 · 2379 dmg

ADR

108

HS%

40

K/D

1.54

Entry 2/0Util 42AWP 5Pistol 3
HS % -30%K/D +37%ADR +23%

onesec

L102

15/13/7 · 1689 dmg

ADR

77

HS%

20

K/D

1.15

Entry 1/0Util 130AWP 2Pistol 1

chrille0kr

L82

12/14/3 · 1172 dmg

ADR

53

HS%

25

K/D

0.86

Util 13

jayo0kr

L72

11/12/5 · 1067 dmg

ADR

49

HS%

36

K/D

0.92

Entry 4/0Multi 1Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.