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Winner · BaszoBusz

13

85 kills · 5 players

de_cache · 41 min

23 rounds · 2026-05-20

Europe 5v5 Queue

lostrespect's team

10

70 kills · 5 players

Top fragger

illum

24 kills

Top impact

funky999

100 ADR

Util damage

funky999

266 HP

Weak spots this match

vs lifetime baseline
  • CryH4rdt

    HS % 19% (avg 43%)

    -56%
  • lostrespect

    K/D 0.47 (avg 0.99)

    -53%
  • lostrespect

    ADR 52 (avg 78)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BaszoBusz

7 · 6

illum

L105

24/12/5 · 2247 dmg

ADR

98

HS%

62

K/D

2.00

Entry 2/0Multi 2Util 77Pistol 6

vFIFI

L103

18/14/8 · 1855 dmg

ADR

81

HS%

44

K/D

1.29

Entry 5/0Multi 1Util 232AWP 6Pistol 4

funky999

L102

18/13/7 · 2304 dmg

ADR

100

HS%

56

K/D

1.38

Entry 3/0Util 266Pistol 3
ADR +19%K/D +15%

31yotalent

L101

14/16/4 · 1660 dmg

ADR

72

HS%

71

K/D

0.88

Entry 4/0Util 135Pistol 1

kuLi_

L102

11/16/6 · 1263 dmg

ADR

55

HS%

55

K/D

0.69

Entry 2/0Util 44Pistol 1

lostrespect's team

5 · 5

CryH4rdt

L102

21/14/2 · 1903 dmg

ADR

83

HS%

19

K/D

1.50

Multi 1Util 108Pistol 1
HS % -56%K/D +25%

mikejuu

L101

16/17/4 · 1653 dmg

ADR

72

HS%

44

K/D

0.94

Entry 4/0AWP 8Pistol 4

DiSeReCt

3

16/18/4 · 1719 dmg

ADR

75

HS%

44

K/D

0.89

Entry 2/0Multi 1AWP 3Pistol 6

ExisteNce

L102

9/20/7 · 1254 dmg

ADR

55

HS%

44

K/D

0.45

Entry 1/0Multi 2Util 214

lostrespect

L102

8/17/4 · 1185 dmg

ADR

52

HS%

100

K/D

0.47

Multi 1Util 7Pistol 5
K/D -53%ADR -34%HS % +113%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.