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Jasper's team

2

38 kills · 5 players

de_cache · 23 min

15 rounds · 2026-05-11

Europe 5v5 Queue

Winner · Jxqew's team

13

70 kills · 5 players

Top fragger

Jxqew

20 kills

Top impact

Jxqew

128 ADR

Util damage

GrandUrahara

161 HP

Weak spots this match

vs lifetime baseline
  • MEnKASteR

    HS % 0% (avg 41%)

    -100%
  • MEnKASteR

    K/D 0.21 (avg 1.00)

    -79%
  • MEnKASteR

    ADR 26 (avg 69)

    -62%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jasper's team

2 · 0

n4karai

L101

14/14/0 · 1356 dmg

ADR

90

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 29Pistol 7

Jasper

L10

9/15/2 · 953 dmg

ADR

64

HS%

56

K/D

0.60

Pistol 1

_fiiery__

L81

7/14/4 · 1073 dmg

ADR

72

HS%

86

K/D

0.50

Entry 2/0Util 28Pistol 4

GrandUrahara

L9

5/13/2 · 662 dmg

ADR

44

HS%

100

K/D

0.38

Util 161AWP 1Pistol 1

MEnKASteR

L7

3/14/2 · 393 dmg

ADR

26

HS%

0

K/D

0.21

Util 3
HS % -100%K/D -79%

Jxqew's team

10 · 3

Jxqew

L104

20/6/4 · 1921 dmg

ADR

128

HS%

30

K/D

3.33

Entry 6/0Multi 3Util 40AWP 9Pistol 5

empt1ness

L93

16/6/2 · 1589 dmg

ADR

106

HS%

31

K/D

2.67

Multi 3Util 40AWP 6Pistol 3

Azempik

L82

14/9/3 · 1545 dmg

ADR

103

HS%

57

K/D

1.56

Entry 1/0Multi 1Util 11Pistol 3

mA4point

L82

10/9/3 · 1067 dmg

ADR

71

HS%

40

K/D

1.11

Entry 2/0Util 156AWP 1Pistol 2

gutorov_

L102

10/8/2 · 1002 dmg

ADR

67

HS%

40

K/D

1.25

Entry 2/0Util 27AWP 1Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.