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FrancoSca's team

6

57 kills · 5 players

de_dust2 · 34 min

19 rounds · 2026-05-15

South America 5V5 Queue

Winner · ELFacuLR's team

13

77 kills · 5 players

Top fragger

ASCIIII

23 kills

Top impact

ASCIIII

117 ADR

Util damage

ELFacuLR

149 HP

Weak spots this match

vs lifetime baseline
  • Conseptt

    HS % 17% (avg 47%)

    -64%
  • Conseptt

    K/D 0.43 (avg 1.05)

    -59%
  • Conseptt

    ADR 55 (avg 71)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FrancoSca's team

3 · 3

m0XAk

L62

21/15/2 · 1786 dmg

ADR

94

HS%

43

K/D

1.40

Multi 2Util 139Pistol 2
HS % -14%K/D +43%ADR +29%

NoxViperr

L42

16/16/6 · 2214 dmg

ADR

117

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 1AWP 5Pistol 3

by1333333337

L31

11/17/4 · 1210 dmg

ADR

64

HS%

55

K/D

0.65

Entry 2/0Util 68Pistol 3

Conseptt

L41

6/14/5 · 1040 dmg

ADR

55

HS%

17

K/D

0.43

Entry 2/0Util 46Pistol 1
HS % -64%K/D -59%

FrancoSca

L5

3/10/1 · 467 dmg

ADR

25

HS%

33

K/D

0.30

Util 10AWP 1Pistol 1

ELFacuLR's team

9 · 4

ASCIIII

L44

23/9/7 · 2231 dmg

ADR

117

HS%

39

K/D

2.56

Entry 4/0Multi 1AWP 11Pistol 5

ELFacuLR

L32

17/12/6 · 1780 dmg

ADR

94

HS%

59

K/D

1.42

Entry 1/0Multi 1Util 149Pistol 6

JTmss

L55

17/12/6 · 1507 dmg

ADR

79

HS%

53

K/D

1.42

Entry 3/0Multi 1Util 81Pistol 4

panchovcih

L4

11/13/7 · 1235 dmg

ADR

65

HS%

91

K/D

0.85

Entry 3/0Util 46AWP 1Pistol 2

Fedee947

L42

9/15/8 · 1319 dmg

ADR

69

HS%

67

K/D

0.60

Entry 1/0Util 77Pistol 3

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.