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Winner · -Lash4's team

13

71 kills · 5 players

de_anubis · 26 min

17 rounds · 2026-05-15

Europe 5v5 Queue

YORGUNSUNDEGLMI

4

43 kills · 5 players

Top fragger

-Lash4

16 kills

Top impact

Den2y

99 ADR

Util damage

Den2y

199 HP

Weak spots this match

vs lifetime baseline
  • uveyS094

    K/D 0.29 (avg 1.13)

    -74%
  • uveyS094

    ADR 48 (avg 78)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Lash4's team

8 · 5

-Lash4

L103

16/9/0 · 1436 dmg

ADR

85

HS%

62

K/D

1.78

Entry 2/0Multi 1Util 33AWP 2Pistol 3

Lash4-

L102

14/11/2 · 1233 dmg

ADR

73

HS%

64

K/D

1.27

Entry 3/0Multi 1Util 151Pistol 3

Den2y

L104

14/7/4 · 1675 dmg

ADR

99

HS%

50

K/D

2.00

Entry 1/0Multi 1Util 199Pistol 5
K/D +71%ADR +16%

LynxXxX666

L103

14/10/5 · 1590 dmg

ADR

94

HS%

7

K/D

1.40

Entry 4/0Multi 2Util 167AWP 5

asdassadsas

L101

13/7/5 · 1562 dmg

ADR

92

HS%

69

K/D

1.86

Entry 1/0Multi 1Util 90Pistol 3

YORGUNSUNDEGLMI

4 · 0

Deadinkk

L102

12/14/0 · 1164 dmg

ADR

69

HS%

25

K/D

0.86

Entry 2/0Multi 1AWP 8Pistol 1

CrimeTime21

1

12/13/1 · 1453 dmg

ADR

86

HS%

83

K/D

0.92

Multi 1Util 56Pistol 1

reazy--

L101

8/16/4 · 1000 dmg

ADR

59

HS%

75

K/D

0.50

Entry 1/0Util 69Pistol 2

BatuJnAX

L10

7/14/5 · 1064 dmg

ADR

63

HS%

29

K/D

0.50

Entry 2/0Util 83Pistol 2

uveyS094

L9

4/14/4 · 816 dmg

ADR

48

HS%

75

K/D

0.29

Entry 1/0Util 12Pistol 2
K/D -74%ADR -38%HS % +83%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.