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vastern-'s team

6

56 kills · 5 players

de_overpass · 35 min

19 rounds · 2026-05-24

Europe 5v5 Queue

Winner · Jymmii's team

13

79 kills · 5 players

Top fragger

Jymmii

18 kills

Top impact

neeoN-

108 ADR

Util damage

neeoN-

211 HP

Weak spots this match

vs lifetime baseline
  • Pixae

    K/D 0.50 (avg 1.09)

    -54%
  • Pixae

    ADR 51 (avg 77)

    -33%
  • Pixae

    HS % 38% (avg 49%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vastern-'s team

5 · 1

vastern-

L10

15/17/4 · 1541 dmg

ADR

81

HS%

60

K/D

0.88

Entry 3/0Multi 1Util 36AWP 2Pistol 3

TheGorgi

L101

14/17/2 · 1490 dmg

ADR

78

HS%

50

K/D

0.82

Multi 1Util 9Pistol 2

-SONKALE

L92

12/17/4 · 1265 dmg

ADR

67

HS%

50

K/D

0.71

Entry 4/0Util 39Pistol 1

Pixae

L101

8/16/5 · 977 dmg

ADR

51

HS%

38

K/D

0.50

Util 2Pistol 1
K/D -54%ADR -33%

Wanhedaa

L102

7/15/7 · 860 dmg

ADR

45

HS%

29

K/D

0.47

Entry 1/0Util 44

Jymmii's team

7 · 6

Jymmii

L104

18/11/1 · 1681 dmg

ADR

89

HS%

44

K/D

1.64

Entry 3/0Multi 2Util 127Pistol 3

neeoN-

L103

17/11/5 · 2053 dmg

ADR

108

HS%

71

K/D

1.55

Entry 3/0Util 211AWP 1

dstN_

L101

16/10/7 · 1511 dmg

ADR

80

HS%

44

K/D

1.60

Entry 1/0Util 75Pistol 3

daYoon

L102

15/12/3 · 1591 dmg

ADR

84

HS%

40

K/D

1.25

Entry 3/0Multi 1Util 14AWP 1Pistol 2

-TPS

L103

13/13/5 · 1424 dmg

ADR

75

HS%

31

K/D

1.00

Entry 1/0Multi 1Util 12Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.