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Winner · t1kk's team

13

78 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-06-02

South America 5V5 Queue

s1lence_'s team

7

59 kills · 5 players

Top fragger

t1kk

23 kills

Top impact

t1kk

117 ADR

Util damage

3_steban

110 HP

Weak spots this match

vs lifetime baseline
  • Mashe1

    K/D 0.79 (avg 1.26)

    -37%
  • Mashe1

    ADR 63 (avg 90)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

t1kk's team

6 · 7

t1kk

L96

23/10/5 · 2340 dmg

ADR

117

HS%

52

K/D

2.30

Entry 3/0Multi 5Util 12Pistol 1

TIAGO_V

L62

16/14/5 · 1951 dmg

ADR

98

HS%

56

K/D

1.14

Entry 4/0Util 38Pistol 3

fASILLL

L91

14/10/4 · 1558 dmg

ADR

78

HS%

43

K/D

1.40

Entry 3/0Multi 1Util 78AWP 5Pistol 1

Lukxz2

L82

14/12/0 · 1331 dmg

ADR

67

HS%

43

K/D

1.17

Entry 1/0Multi 2Util 109Pistol 1

Mashe1

L62

11/14/6 · 1262 dmg

ADR

63

HS%

55

K/D

0.79

Util 43AWP 2Pistol 3
K/D -37%ADR -30%HS % +12%

s1lence_'s team

6 · 1

Lks7

L72

19/16/2 · 1873 dmg

ADR

94

HS%

42

K/D

1.19

Entry 4/0Util 71AWP 3Pistol 1

3_steban

L62

12/16/6 · 1538 dmg

ADR

77

HS%

50

K/D

0.75

Entry 1/0Multi 1Util 110AWP 1

Luketa-

L8

11/16/2 · 1084 dmg

ADR

54

HS%

55

K/D

0.69

Entry 3/0Util 13Pistol 3

s1lence_

L101

11/15/3 · 1259 dmg

ADR

63

HS%

36

K/D

0.73

Entry 1/0Util 3Pistol 3

Zantriix

L62

6/16/6 · 786 dmg

ADR

39

HS%

33

K/D

0.38

Multi 1Util 53Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.