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PadreDaneloS's team

11

86 kills · 5 players

de_anubis · 41 min

24 rounds · 2026-03-21

Europe 5v5 Queue

Winner · Macieg364's team

13

90 kills · 5 players

Top fragger

LvLKRT

25 kills

Top impact

LvLKRT

108 ADR

Util damage

polskadura

164 HP

Weak spots this match

vs lifetime baseline
  • isyydo

    HS % 44% (avg 54%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PadreDaneloS's team

3 · 8

LvLKRT

L81

25/16/6 · 2583 dmg

ADR

108

HS%

48

K/D

1.56

Entry 8/0Multi 1Util 107Pistol 3

SALTKVAERNEN

L65

23/16/3 · 2385 dmg

ADR

99

HS%

52

K/D

1.44

Entry 4/0Multi 1Util 93AWP 3Pistol 5

PadreDaneloS

L63

18/17/4 · 1961 dmg

ADR

82

HS%

39

K/D

1.06

Entry 1/0Multi 2Util 104AWP 7Pistol 1

SilverFox11

L2

10/21/7 · 1328 dmg

ADR

55

HS%

50

K/D

0.48

Util 76Pistol 5

SsL0w

L42

10/20/3 · 1295 dmg

ADR

54

HS%

30

K/D

0.50

Entry 2/0Util 116AWP 1

Macieg364's team

9 · 4

egoX_

L64

22/18/3 · 2074 dmg

ADR

86

HS%

45

K/D

1.22

Entry 4/0Multi 1Util 118AWP 4Pistol 5

Macieg364

L64

20/17/6 · 1886 dmg

ADR

79

HS%

55

K/D

1.18

Multi 1Util 78Pistol 2
HS % +22%

isyydo

L52

18/20/5 · 2080 dmg

ADR

87

HS%

44

K/D

0.90

Entry 3/0Multi 2Util 71AWP 4Pistol 2
HS % -19%K/D -12%ADR +12%

dejvsik

L51

17/12/3 · 1869 dmg

ADR

78

HS%

47

K/D

1.42

Multi 1Util 45AWP 5Pistol 2

polskadura

L52

13/20/12 · 2126 dmg

ADR

89

HS%

54

K/D

0.65

Entry 2/0Util 164Pistol 2

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.