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iNstbIe's team

11

83 kills · 5 players

de_inferno · 46 min

24 rounds · 2026-04-27

Europe 5v5 Queue

Winner · TaqZz_'s team

13

84 kills · 5 players

Top fragger

iNstbIe

31 kills

Top impact

iNstbIe

115 ADR

Util damage

iNstbIe

613 HP

Weak spots this match

vs lifetime baseline
  • zgrr

    K/D 0.78 (avg 1.01)

    -23%
  • zgrr

    HS % 36% (avg 45%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

iNstbIe's team

8 · 3

iNstbIe

L77

31/15/4 · 2754 dmg

ADR

115

HS%

29

K/D

2.07

Entry 1/0Multi 6Util 613AWP 3Pistol 5

Mudjekeewis

L91

16/17/5 · 1667 dmg

ADR

70

HS%

31

K/D

0.94

Multi 1Util 231Pistol 1

zgrr

L5

14/18/8 · 1990 dmg

ADR

83

HS%

36

K/D

0.78

Entry 3/0Util 56AWP 3Pistol 2
K/D -23%HS % -20%

RiG-cL1w

1

12/20/7 · 1617 dmg

ADR

67

HS%

42

K/D

0.60

Entry 2/0Multi 1Util 316Pistol 2

proa-

2

10/16/7 · 1448 dmg

ADR

60

HS%

50

K/D

0.62

Entry 4/0Multi 1Util 234

TaqZz_'s team

4 · 9

jKa95

L54

25/14/3 · 2117 dmg

ADR

88

HS%

48

K/D

1.79

Entry 3/0Multi 2Util 132Pistol 4

ZenShiina

L63

17/17/3 · 1562 dmg

ADR

65

HS%

41

K/D

1.00

Entry 2/0Util 88AWP 3Pistol 3

NayKo0

L54

16/19/8 · 1937 dmg

ADR

81

HS%

31

K/D

0.84

Entry 4/0Multi 1Util 134Pistol 1

WrxtSsp

L62

15/16/10 · 2382 dmg

ADR

99

HS%

27

K/D

0.94

Entry 2/0Util 408Pistol 3

TaqZz_

L5

11/17/7 · 1465 dmg

ADR

61

HS%

36

K/D

0.65

Entry 3/0Util 151Pistol 1

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.