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onexworld's team

17

131 kills · 5 players

de_ancient · 68 min

36 rounds · 2026-05-24

Europe 5v5 Queue

Winner · liiiko's team

19

140 kills · 5 players

Top fragger

NANANA

38 kills

Top impact

Zig-Zag_1

92 ADR

Util damage

malakozarz

259 HP

Weak spots this match

vs lifetime baseline
  • Zig-Zag_1

    K/D 0.82 (avg 1.24)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

onexworld's team

9 · 3 · OT 5

NANANA

L108

38/24/7 · 3275 dmg

ADR

91

HS%

32

K/D

1.58

Entry 5/0Multi 4Util 226Pistol 1

Zig-Zag_1

L81

27/33/13 · 3294 dmg

ADR

92

HS%

56

K/D

0.82

Entry 3/0Multi 2Util 105
K/D -34%HS % +24%

SmogMusic

L92

23/22/7 · 2604 dmg

ADR

72

HS%

39

K/D

1.05

Entry 5/0Multi 1Util 89AWP 5Pistol 6

onexworld

L82

23/30/8 · 2418 dmg

ADR

67

HS%

70

K/D

0.77

Entry 3/0Multi 1Util 29Pistol 4

Hunter_n1ce

L74

20/31/9 · 2341 dmg

ADR

65

HS%

35

K/D

0.65

Entry 2/0Util 88Pistol 1

liiiko's team

3 · 9 · OT 7

kingshark210

L94

33/25/7 · 3248 dmg

ADR

90

HS%

48

K/D

1.32

Entry 4/0Multi 4Util 132Pistol 6

pasJkeee1

L93

29/28/6 · 2707 dmg

ADR

75

HS%

45

K/D

1.04

Entry 4/0Multi 1Util 187AWP 5Pistol 3

KEYRUSS

L94

28/29/12 · 3124 dmg

ADR

87

HS%

46

K/D

0.97

Entry 1/0Multi 1Util 128Pistol 3

liiiko

L76

26/27/11 · 3173 dmg

ADR

88

HS%

54

K/D

0.96

Entry 6/0Util 204Pistol 4

malakozarz

L102

24/22/10 · 2573 dmg

ADR

72

HS%

46

K/D

1.09

Entry 3/0Multi 1Util 259AWP 1

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.