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Adever's team

10

66 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-17

Europe 5v5 Queue

Winner · Pimpao_'s team

13

90 kills · 5 players

Top fragger

Staxx17

22 kills

Top impact

Pimpao_

101 ADR

Util damage

Bobocsgo45

210 HP

Weak spots this match

vs lifetime baseline
  • Viktorko19

    K/D 0.81 (avg 1.35)

    -40%
  • Viktorko19

    ADR 64 (avg 88)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Adever's team

7 · 3

_c_0_l_d_

L83

19/17/3 · 2157 dmg

ADR

94

HS%

37

K/D

1.12

Entry 4/0Multi 2Util 44AWP 6Pistol 1

Adever

L81

18/17/4 · 2001 dmg

ADR

87

HS%

44

K/D

1.06

Entry 1/0Multi 2Util 59Pistol 2

Viktorko19

L83

13/16/2 · 1473 dmg

ADR

64

HS%

62

K/D

0.81

Entry 1/0Multi 1Util 80AWP 1
K/D -40%ADR -27%HS % +35%

yauu-

L82

12/21/5 · 1503 dmg

ADR

65

HS%

50

K/D

0.57

Entry 8/0Util 24AWP 2Pistol 2

ihoasf

L61

4/21/5 · 743 dmg

ADR

32

HS%

25

K/D

0.19

Util 116

Pimpao_'s team

5 · 8

Staxx17

L72

22/12/5 · 2203 dmg

ADR

96

HS%

59

K/D

1.83

Entry 4/0Multi 1Util 125Pistol 3

Pimpao_

L104

19/16/5 · 2325 dmg

ADR

101

HS%

68

K/D

1.19

Entry 1/0Multi 1Util 108AWP 2Pistol 2

-slow_

L62

18/12/4 · 1792 dmg

ADR

78

HS%

39

K/D

1.50

Entry 1/0Multi 2Util 194AWP 2Pistol 3

Bobocsgo45

L84

17/9/4 · 1948 dmg

ADR

85

HS%

53

K/D

1.89

Entry 1/0Multi 1Util 210Pistol 5

Dainiss

L51

14/17/0 · 1455 dmg

ADR

63

HS%

57

K/D

0.82

Entry 2/0Multi 1Util 95Pistol 4

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.