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Winner · c0mplex-_-_'s team

1

71 kills · 5 players

de_overpass · 30 min

1 rounds · 2025-10-14

North America 5V5 Queue

sadyugegafor's team

0

45 kills · 5 players

Top fragger

54W4

19 kills

Top impact

c0mplex-_-_

126 ADR

Util damage

Akiofps

70 HP

Weak spots this match

vs lifetime baseline
  • Aboyte

    K/D 0.20 (avg 0.92)

    -78%
  • Aboyte

    ADR 42 (avg 67)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

c0mplex-_-_'s team

9 · 4

54W4

L76

19/9/6 · 1908 dmg

ADR

119

HS%

53

K/D

2.11

Entry 2/0Multi 3Util 1Pistol 5
K/D +107%ADR +46%

c0mplex-_-_

L83

19/9/5 · 2012 dmg

ADR

126

HS%

53

K/D

2.11

Entry 2/0Multi 1Util 19AWP 1Pistol 2

rage-tr

L8

12/9/3 · 1174 dmg

ADR

73

HS%

50

K/D

1.33

Entry 3/0Util 39

TraceR_CQB

L83

11/7/2 · 1132 dmg

ADR

71

HS%

45

K/D

1.57

Entry 2/0Util 21AWP 4Pistol 1
HS % -12%K/D +17%

JOYCE-

L71

10/11/3 · 948 dmg

ADR

59

HS%

60

K/D

0.91

Entry 2/0Pistol 2

sadyugegafor's team

3 · 0

odynsfw

L71

15/15/2 · 1400 dmg

ADR

88

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 52Pistol 3
K/D -12%HS % +25%

touhou

L101

10/11/2 · 1173 dmg

ADR

73

HS%

40

K/D

0.91

Entry 1/0Multi 1AWP 1Pistol 2

sadyugegafor

L41

9/15/3 · 1337 dmg

ADR

84

HS%

22

K/D

0.60

Entry 1/0Multi 1AWP 1Pistol 1

Akiofps

L8

8/14/2 · 918 dmg

ADR

57

HS%

38

K/D

0.57

Entry 2/0Util 70Pistol 1

Aboyte

L5

3/15/4 · 672 dmg

ADR

42

HS%

67

K/D

0.20

K/D -78%ADR -37%HS % +34%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.