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Winner · kiminho666's team

13

69 kills · 5 players

de_nuke · 21 min

14 rounds · 2026-05-28

Europe 5v5 Queue

are's team

1

33 kills · 5 players

Top fragger

T0WWY

18 kills

Top impact

T0WWY

145 ADR

Util damage

Bummelum_

107 HP

Weak spots this match

vs lifetime baseline
  • Trektioni

    K/D 0.43 (avg 0.96)

    -55%
  • Trektioni

    ADR 48 (avg 72)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kiminho666's team

11 · 2

T0WWY

L104

18/10/8 · 2026 dmg

ADR

145

HS%

50

K/D

1.80

Entry 4/0Multi 4Util 67AWP 1Pistol 4
ADR +75%K/D +54%

JTD

L102

16/6/4 · 1366 dmg

ADR

98

HS%

38

K/D

2.67

Entry 1/0Multi 2Util 74Pistol 2

kiminho666

L104

15/6/2 · 1445 dmg

ADR

103

HS%

73

K/D

2.50

Entry 2/0Multi 2AWP 2Pistol 3

Bummelum_

L103

13/4/1 · 1161 dmg

ADR

83

HS%

54

K/D

3.25

Entry 2/0Multi 1Util 107Pistol 1

Ownerviet

L10

7/7/3 · 874 dmg

ADR

62

HS%

43

K/D

1.00

Entry 1/0Util 40Pistol 1

are's team

1 · 0

AP666

L10

8/14/3 · 943 dmg

ADR

67

HS%

62

K/D

0.57

Util 43Pistol 2

dogwalker444

L10

7/14/5 · 839 dmg

ADR

60

HS%

86

K/D

0.50

Pistol 3

are

L101

6/13/2 · 835 dmg

ADR

60

HS%

100

K/D

0.46

Entry 1/0Multi 1Util 60Pistol 1

Trektioni

L10

6/14/0 · 675 dmg

ADR

48

HS%

50

K/D

0.43

Entry 3/0Util 11Pistol 2
K/D -55%ADR -33%

eiitkua

L10

6/14/2 · 717 dmg

ADR

51

HS%

50

K/D

0.43

Util 32Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.