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Moros_'s team

16

132 kills · 5 players

de_ancient · 66 min

35 rounds · 2026-05-28

Europe 5v5 Queue

Winner · mako7z's team

19

139 kills · 5 players

Top fragger

toho_

35 kills

Top impact

toho_

100 ADR

Util damage

toho_

328 HP

Weak spots this match

vs lifetime baseline
  • fullfocus-77

    K/D 0.69 (avg 0.99)

    -30%
  • fullfocus-77

    HS % 45% (avg 53%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Moros_'s team

5 · 7 · OT 4

toho_

L65

35/23/8 · 3501 dmg

ADR

100

HS%

37

K/D

1.52

Entry 9/0Multi 2Util 328Pistol 2

gazgaaz

L64

34/26/7 · 3395 dmg

ADR

97

HS%

44

K/D

1.31

Entry 7/0Multi 3Util 279Pistol 7

Moros_

L62

25/27/8 · 3137 dmg

ADR

90

HS%

44

K/D

0.93

Entry 3/0Multi 1Util 126Pistol 2

fullfocus-77

L62

22/32/7 · 2210 dmg

ADR

63

HS%

45

K/D

0.69

Util 59AWP 3Pistol 4
K/D -30%HS % -15%

sktm_de

L53

16/30/12 · 2058 dmg

ADR

59

HS%

38

K/D

0.53

Util 153AWP 1Pistol 3

mako7z's team

7 · 5 · OT 7

padlitos

L66

34/24/10 · 3038 dmg

ADR

87

HS%

38

K/D

1.42

Entry 3/0Multi 4Util 196Pistol 3

-CARNIVAL777

L64

30/29/11 · 3461 dmg

ADR

99

HS%

30

K/D

1.03

Entry 4/0Multi 1Util 271AWP 2Pistol 3

mako7z

L76

27/24/12 · 3129 dmg

ADR

89

HS%

37

K/D

1.12

Entry 3/0Multi 3Util 55AWP 5Pistol 4

umruvmaye

L63

27/28/13 · 2929 dmg

ADR

84

HS%

59

K/D

0.96

Entry 3/0Multi 2Util 138Pistol 1

Notorious__

L5

21/29/11 · 2417 dmg

ADR

69

HS%

33

K/D

0.72

Entry 3/0Util 227AWP 6Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.