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Winner · t1ltedninja's team

13

77 kills · 5 players

de_dust2 · 28 min

18 rounds · 2026-03-03

Europe 5v5 Queue

pizdolinho's team

5

45 kills · 5 players

Top fragger

t1ltedninja

23 kills

Top impact

t1ltedninja

136 ADR

Util damage

pizdolinho

181 HP

Weak spots this match

vs lifetime baseline
  • yuudai999-

    K/D 0.56 (avg 1.13)

    -50%
  • yuudai999-

    ADR 64 (avg 85)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

t1ltedninja's team

8 · 5

t1ltedninja

L105

23/11/4 · 2442 dmg

ADR

136

HS%

43

K/D

2.09

Entry 6/0Multi 3Util 115AWP 9Pistol 2

Z_o_R_o

L103

18/10/6 · 2054 dmg

ADR

114

HS%

33

K/D

1.80

Entry 3/0Multi 1Util 33AWP 9Pistol 5

ZekaTheKing

L101

13/6/2 · 1294 dmg

ADR

72

HS%

46

K/D

2.17

AWP 1Pistol 4

smiksy

L102

13/7/2 · 1253 dmg

ADR

70

HS%

62

K/D

1.86

Entry 2/0Util 36AWP 1Pistol 2
K/D +72%HS % +32%

_Mbappee

L102

10/12/3 · 1114 dmg

ADR

62

HS%

90

K/D

0.83

Entry 2/0Util 24

pizdolinho's team

4 · 1

pizdolinho

L102

12/14/2 · 1304 dmg

ADR

72

HS%

67

K/D

0.86

Entry 2/0Util 181Pistol 3

ciota69

L101

12/16/2 · 1492 dmg

ADR

83

HS%

58

K/D

0.75

Entry 2/0Util 17

yuudai999-

L101

9/16/7 · 1147 dmg

ADR

64

HS%

67

K/D

0.56

Multi 1Util 99Pistol 3
K/D -50%ADR -25%HS % +29%

huskT

L10

8/14/2 · 1060 dmg

ADR

59

HS%

62

K/D

0.57

Entry 1/0Util 43Pistol 3

APTYP_PALACE

L101

4/17/3 · 666 dmg

ADR

37

HS%

100

K/D

0.24

Util 29Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.