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Winner · Salitejj's team

16

111 kills · 5 players

de_dust2 · 54 min

30 rounds · 2026-06-07

Europe 5v5 Queue

johnk's team

14

102 kills · 5 players

Top fragger

MoMZz

27 kills

Top impact

MoMZz

98 ADR

Util damage

johnk

275 HP

Weak spots this match

vs lifetime baseline
  • -roshii

    K/D 0.90 (avg 1.08)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Salitejj's team

5 · 7 · OT 4

MoMZz

L106

27/18/5 · 2944 dmg

ADR

98

HS%

56

K/D

1.50

Entry 6/0Multi 2Util 30AWP 9Pistol 6
HS % -13%K/D +20%ADR +15%

Edi1337

L103

25/20/10 · 2525 dmg

ADR

84

HS%

36

K/D

1.25

Entry 3/0Multi 2Util 128AWP 10Pistol 6

fen1tel

L104

22/20/5 · 2190 dmg

ADR

73

HS%

32

K/D

1.10

Entry 4/0Multi 2Util 60AWP 12Pistol 4

-roshii

L101

19/21/5 · 1965 dmg

ADR

66

HS%

63

K/D

0.90

Entry 1/0Multi 2Util 106Pistol 3
K/D -17%ADR -11%

Salitejj

L102

18/23/8 · 2218 dmg

ADR

74

HS%

50

K/D

0.78

Entry 4/0Multi 1Util 31AWP 1Pistol 3

johnk's team

7 · 5 · OT 2

qurich

L105

23/25/4 · 2574 dmg

ADR

86

HS%

61

K/D

0.92

Entry 6/0Multi 3Util 6AWP 6Pistol 3

trimoreed

L102

22/20/2 · 2346 dmg

ADR

78

HS%

55

K/D

1.10

Entry 1/0Multi 1Util 114AWP 2

johnk

L105

21/21/8 · 2747 dmg

ADR

92

HS%

67

K/D

1.00

Entry 3/0Multi 2Util 275AWP 2Pistol 3

f1ikerrr

L101

21/22/1 · 2003 dmg

ADR

67

HS%

52

K/D

0.95

Entry 1/0Multi 2Util 238AWP 3Pistol 5

-KelliOne

L101

15/23/9 · 1790 dmg

ADR

60

HS%

47

K/D

0.65

Entry 1/0Util 183AWP 2Pistol 4

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.