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Winner · FEROLL's team

13

91 kills · 5 players

de_mirage · 40 min

23 rounds · 2026-05-13

Europe 5v5 Queue

D0XI's team

10

82 kills · 5 players

Top fragger

FEROLL

27 kills

Top impact

FEROLL

121 ADR

Util damage

andq

122 HP

Weak spots this match

vs lifetime baseline
  • D0XI

    K/D 0.41 (avg 1.06)

    -61%
  • D0XI

    ADR 46 (avg 77)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FEROLL's team

6 · 7

FEROLL

L102

27/16/7 · 2783 dmg

ADR

121

HS%

78

K/D

1.69

Entry 1/0Multi 2Util 101Pistol 3

andq

L104

23/16/5 · 2540 dmg

ADR

110

HS%

52

K/D

1.44

Entry 5/0Multi 2Util 122AWP 3Pistol 9

DDZ10

L102

19/18/3 · 1697 dmg

ADR

74

HS%

32

K/D

1.06

Entry 3/0Multi 1Util 82Pistol 2

7-62God

L93

13/16/4 · 1406 dmg

ADR

61

HS%

31

K/D

0.81

Entry 3/0Multi 2Util 66AWP 6

__stonk__

L92

9/16/5 · 1082 dmg

ADR

47

HS%

56

K/D

0.56

Entry 1/0Util 56Pistol 4

D0XI's team

6 · 4

ulizerro

L94

23/18/4 · 2150 dmg

ADR

94

HS%

35

K/D

1.28

Entry 4/0Multi 3AWP 4Pistol 1

HIKAM0RI

L103

21/19/3 · 2394 dmg

ADR

104

HS%

57

K/D

1.11

Entry 1/0Multi 3Util 51AWP 3Pistol 5

zedth-

L101

18/18/6 · 2255 dmg

ADR

98

HS%

67

K/D

1.00

Entry 3/0Multi 1Util 107Pistol 3

St1k

L102

11/15/3 · 1149 dmg

ADR

50

HS%

45

K/D

0.73

Multi 1Util 69AWP 4Pistol 3

D0XI

L9

9/22/5 · 1056 dmg

ADR

46

HS%

56

K/D

0.41

Entry 2/0Util 43AWP 1Pistol 1
K/D -61%ADR -41%HS % +14%

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.