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Winner · Vlad1mirskiy's team

13

72 kills · 5 players

de_mirage · 27 min

17 rounds · 2025-11-18

Europe 5v5 Queue

Pandora_-'s team

4

57 kills · 5 players

Top fragger

Cullin4N

19 kills

Top impact

polchesz

104 ADR

Util damage

-sankoji

181 HP

Weak spots this match

vs lifetime baseline
  • -esim

    K/D 0.69 (avg 1.03)

    -33%
  • -esim

    ADR 70 (avg 83)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vlad1mirskiy's team

9 · 4

Cullin4N

L73

19/9/3 · 1723 dmg

ADR

101

HS%

47

K/D

2.11

Entry 1/0Multi 2Util 46Pistol 2

polchesz

L54

18/11/5 · 1759 dmg

ADR

104

HS%

50

K/D

1.64

Entry 3/0Multi 2Util 64Pistol 5

Vlad1mirskiy

L92

17/11/3 · 1719 dmg

ADR

101

HS%

65

K/D

1.55

Entry 3/0Multi 2AWP 5Pistol 6

-sankoji

L81

9/13/4 · 1242 dmg

ADR

73

HS%

78

K/D

0.69

Entry 2/0Util 181AWP 1Pistol 3

-esim

L93

9/13/7 · 1183 dmg

ADR

70

HS%

44

K/D

0.69

Entry 1/0Multi 1AWP 1
K/D -33%ADR -16%

Pandora_-'s team

3 · 1

ash1raa

L71

14/14/7 · 1307 dmg

ADR

77

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 56Pistol 2

Rellerann

L73

13/14/5 · 1258 dmg

ADR

74

HS%

54

K/D

0.93

Entry 1/0Multi 1Util 77AWP 2Pistol 4

Pandora_-

L8

12/16/2 · 1374 dmg

ADR

81

HS%

58

K/D

0.75

Entry 2/0Util 55Pistol 2

13ls13

L5

9/15/9 · 1297 dmg

ADR

76

HS%

67

K/D

0.60

Entry 1/0Pistol 1

F1Ayami

L6

9/13/3 · 913 dmg

ADR

54

HS%

22

K/D

0.69

Entry 2/0Util 22AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.