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dzigmabejby's team

8

63 kills · 5 players

de_mirage · 38 min

21 rounds · 2026-05-05

Europe 5v5 Queue

Winner · r3m1's team

13

88 kills · 5 players

Top fragger

r3m1

23 kills

Top impact

H0lmSh0t

111 ADR

Util damage

wdqwqdsaw

180 HP

Weak spots this match

vs lifetime baseline
  • h1tpoint

    K/D 0.76 (avg 1.11)

    -32%
  • h1tpoint

    ADR 63 (avg 90)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dzigmabejby's team

5 · 3

dzigmabejby

L103

16/16/5 · 1925 dmg

ADR

92

HS%

38

K/D

1.00

Entry 1/0Multi 2Util 50AWP 5Pistol 4

wdqwqdsaw

L103

13/18/6 · 1366 dmg

ADR

65

HS%

31

K/D

0.72

Entry 1/0Util 180Pistol 2

h1tpoint

L101

13/17/2 · 1312 dmg

ADR

63

HS%

46

K/D

0.76

Entry 1/0Util 23Pistol 4
K/D -32%ADR -31%

Guipublic

L10

12/18/4 · 1327 dmg

ADR

63

HS%

50

K/D

0.67

Entry 3/0Multi 1Util 70Pistol 2

Mrshyyy

L101

9/20/5 · 1307 dmg

ADR

62

HS%

44

K/D

0.45

Entry 1/0Util 166AWP 1Pistol 4

r3m1's team

7 · 6

r3m1

L103

23/14/8 · 2287 dmg

ADR

109

HS%

39

K/D

1.64

Entry 2/0Multi 1Util 109AWP 7Pistol 6

H0lmSh0t

L102

20/13/5 · 2323 dmg

ADR

111

HS%

70

K/D

1.54

Entry 3/0Multi 3Util 88AWP 3Pistol 4

5kull

L104

18/13/5 · 1923 dmg

ADR

92

HS%

61

K/D

1.38

Entry 3/0Multi 3Util 10Pistol 2

fern-

L102

15/13/9 · 1698 dmg

ADR

81

HS%

53

K/D

1.15

Entry 3/0Util 43Pistol 3

vezqU

L102

12/13/2 · 1052 dmg

ADR

50

HS%

50

K/D

0.92

Entry 3/0Util 8AWP 1Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.