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OgrychA's team

9

78 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-06-03

South America 5V5 Queue

Winner · -joaozera's team

13

90 kills · 5 players

Top fragger

OgrychA

25 kills

Top impact

OgrychA

130 ADR

Util damage

Hasyva

168 HP

Weak spots this match

vs lifetime baseline
  • AT0NEKE

    K/D 0.70 (avg 1.02)

    -31%
  • -joaozera

    HS % 43% (avg 51%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OgrychA's team

7 · 2

OgrychA

L94

25/17/7 · 2863 dmg

ADR

130

HS%

56

K/D

1.47

Entry 2/0Multi 1Util 70AWP 2Pistol 9

tOBAONE

L8

15/16/3 · 1704 dmg

ADR

78

HS%

27

K/D

0.94

Entry 2/0Util 132AWP 5Pistol 2

AT0NEKE

L93

14/20/10 · 1801 dmg

ADR

82

HS%

50

K/D

0.70

Multi 2Util 78AWP 2Pistol 4
K/D -31%

-5teve-

L82

14/17/2 · 1213 dmg

ADR

55

HS%

50

K/D

0.82

Entry 1/0Multi 1Util 6Pistol 1

z1-__-

L9

10/20/3 · 1265 dmg

ADR

58

HS%

30

K/D

0.50

Entry 3/0Util 56AWP 2Pistol 1

-joaozera's team

5 · 8

Hasyva

L81

22/13/9 · 1923 dmg

ADR

87

HS%

55

K/D

1.69

Entry 2/0Util 168Pistol 3

-joaozera

L93

21/15/3 · 2007 dmg

ADR

91

HS%

43

K/D

1.40

Entry 4/0Util 18AWP 11Pistol 3
HS % -16%K/D +27%ADR +14%

knhz

L86

18/18/5 · 2223 dmg

ADR

101

HS%

72

K/D

1.00

Entry 2/0Multi 1Util 44Pistol 4

waraxita

L102

17/15/9 · 1908 dmg

ADR

87

HS%

53

K/D

1.13

Entry 2/0Multi 1Pistol 2

mrtnn_

L81

12/17/9 · 1359 dmg

ADR

62

HS%

33

K/D

0.71

Entry 4/0Util 23Pistol 3

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.