Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

3xxmix's team

0

79 kills · 5 players

de_nuke · 37 min

1 rounds · 2024-03-29

COMPETITIVE 5v5

Winner · lobby_Calvin0408

1

80 kills · 5 players

Top fragger

Chicken1991

25 kills

Top impact

3xxmix

0 ADR

Util damage

3xxmix

0 HP

Weak spots this match

vs lifetime baseline
  • 3xxmix

    ADR 0 (avg 100)

    -100%
  • OJJbyczqu

    ADR 0 (avg 69)

    -100%
  • Calvin0408

    ADR 0 (avg 96)

    -100%
  • Calvin0408

    HS % 14% (avg 36%)

    -61%
  • Calvin0408

    K/D 0.93 (avg 1.23)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

3xxmix's team

3 · 6

3xxmix

L72

19/16/6 · 0 dmg

ADR

0

HS%

47

K/D

1.19

Multi 1
ADR -100%HS % +15%

Yahataro

L32

18/16/6 · 0 dmg

ADR

0

HS%

44

K/D

1.12

Multi 2

OJJbyczqu

L53

16/15/6 · 0 dmg

ADR

0

HS%

62

K/D

1.07

Multi 1
ADR -100%

matvsek1609

L41

15/18/3 · 0 dmg

ADR

0

HS%

20

K/D

0.83

LaJuliette

L51

11/15/2 · 0 dmg

ADR

0

HS%

55

K/D

0.73

Multi 1

lobby_Calvin0408

9 · 4

Chicken1991

L84

25/15/6 · 0 dmg

ADR

0

HS%

64

K/D

1.67

Multi 1

-FLNZ-

L31

18/15/12 · 0 dmg

ADR

0

HS%

28

K/D

1.20

Multi 1

Calvin0408

L53

14/15/5 · 0 dmg

ADR

0

HS%

14

K/D

0.93

Multi 1
ADR -100%HS % -61%

no-ad5

L43

12/15/5 · 0 dmg

ADR

0

HS%

75

K/D

0.80

Mikla1423

L22

11/19/4 · 0 dmg

ADR

0

HS%

27

K/D

0.58

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.