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Winner · shot_gun228's team

1

85 kills · 5 players

de_nuke · 40 min

1 rounds · 2025-06-06

Europe 5v5 Queue

SITIMUR10's team

0

79 kills · 5 players

Top fragger

yukaree

21 kills

Top impact

4Listnik

105 ADR

Util damage

shot_gun228

175 HP

Weak spots this match

vs lifetime baseline
  • shot_gun228

    K/D 0.65 (avg 1.11)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shot_gun228's team

4 · 9

1engu

L74

20/16/7 · 2326 dmg

ADR

101

HS%

65

K/D

1.25

Entry 4/0Multi 2Util 47Pistol 1

d0b3g333

L83

20/14/2 · 1747 dmg

ADR

76

HS%

50

K/D

1.43

Entry 2/0Multi 2Util 54AWP 2Pistol 2

Timurik

L73

18/19/3 · 1679 dmg

ADR

73

HS%

78

K/D

0.95

Entry 3/0Multi 1Util 128Pistol 7

DAREL

L7

16/17/6 · 1455 dmg

ADR

63

HS%

12

K/D

0.94

Entry 2/0Multi 2Util 132AWP 1Pistol 1

shot_gun228

L83

11/17/10 · 1832 dmg

ADR

80

HS%

55

K/D

0.65

Entry 2/0Multi 1Util 175AWP 2Pistol 2
K/D -41%HS % +34%

SITIMUR10's team

8 · 2

yukaree

L71

21/14/0 · 1995 dmg

ADR

87

HS%

38

K/D

1.50

Multi 2Util 43AWP 3Pistol 3

4Listnik

L44

18/18/6 · 2408 dmg

ADR

105

HS%

50

K/D

1.00

Entry 6/0Multi 2

thruthephone

L73

16/15/8 · 1997 dmg

ADR

87

HS%

56

K/D

1.07

Util 81Pistol 2

SITIMUR10

L92

12/17/4 · 1520 dmg

ADR

66

HS%

58

K/D

0.71

Entry 1/0Util 68AWP 2Pistol 2

Lukas_Hud

L7

12/21/2 · 1302 dmg

ADR

57

HS%

75

K/D

0.57

Entry 3/0Util 136AWP 1Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.