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Winner · e6yx's team

13

77 kills · 5 players

de_inferno · 35 min

18 rounds · 2026-03-21

Europe 5v5 Queue

Lunga's team

5

49 kills · 5 players

Top fragger

SAN9_OXRANA

19 kills

Top impact

SAN9_OXRANA

97 ADR

Util damage

e6yx

330 HP

Weak spots this match

vs lifetime baseline
  • ProgramV2

    K/D 0.43 (avg 1.02)

    -58%
  • SAN9_OXRANA

    HS % 42% (avg 52%)

    -19%
  • ProgramV2

    ADR 61 (avg 75)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

e6yx's team

7 · 6

SAN9_OXRANA

L84

19/11/4 · 1740 dmg

ADR

97

HS%

42

K/D

1.73

Entry 3/0Multi 1Util 85AWP 7Pistol 1
HS % -19%K/D +60%ADR +24%

e6yx

L74

15/13/5 · 1627 dmg

ADR

90

HS%

53

K/D

1.15

Entry 4/0Util 330

-480Hz-

L63

15/6/7 · 1721 dmg

ADR

96

HS%

53

K/D

2.50

Entry 2/0Multi 1Util 173Pistol 3

mike1312

L71

14/8/1 · 1307 dmg

ADR

73

HS%

29

K/D

1.75

Entry 1/0Multi 1Util 87AWP 4Pistol 3

kerentyS

L71

14/12/4 · 1654 dmg

ADR

92

HS%

57

K/D

1.17

Entry 2/0Util 111Pistol 2

Lunga's team

5 · 0

Bogdan951

L7

14/17/1 · 1309 dmg

ADR

73

HS%

57

K/D

0.82

Entry 3/0Multi 1Util 65Pistol 2

Tomzito_

L7

11/17/1 · 1061 dmg

ADR

59

HS%

64

K/D

0.65

Entry 3/0Multi 1Util 123Pistol 4

Lunga

L81

9/14/4 · 859 dmg

ADR

48

HS%

44

K/D

0.64

Multi 1AWP 1Pistol 2

KaraMamba24

L71

9/16/8 · 1366 dmg

ADR

76

HS%

56

K/D

0.56

Multi 1Util 55Pistol 2

ProgramV2

L63

6/14/6 · 1103 dmg

ADR

61

HS%

83

K/D

0.43

Multi 1Util 212Pistol 1
K/D -58%ADR -18%HS % +93%

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.