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Winner · Virtanee's team

13

86 kills · 5 players

de_cache · 38 min

22 rounds · 2026-05-27

Europe 5v5 Queue

Sup3rTERIMAH's team

9

73 kills · 5 players

Top fragger

sampopank

36 kills

Top impact

sampopank

157 ADR

Util damage

SuperGjerts

195 HP

Weak spots this match

vs lifetime baseline
  • Cva-

    HS % 19% (avg 45%)

    -58%
  • Virtanee

    K/D 0.67 (avg 1.00)

    -33%
  • Cva-

    K/D 1.14 (avg 1.39)

    -18%
  • Cva-

    ADR 75 (avg 90)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Virtanee's team

9 · 4

sampopank

L107

36/13/5 · 3451 dmg

ADR

157

HS%

61

K/D

2.77

Entry 4/0Multi 4Util 92Pistol 7

koodiB

L104

24/12/4 · 2336 dmg

ADR

106

HS%

54

K/D

2.00

Multi 2Util 86Pistol 2

Virtanee

L71

12/18/6 · 1410 dmg

ADR

64

HS%

42

K/D

0.67

Entry 3/0Util 82AWP 1Pistol 1
K/D -33%HS % +11%

SUOMIPOJU

L5

9/17/6 · 1024 dmg

ADR

47

HS%

33

K/D

0.53

Entry 1/0Util 78AWP 1Pistol 2

alphak1ller

L61

5/13/4 · 811 dmg

ADR

37

HS%

20

K/D

0.38

Entry 1/0Util 99Pistol 1

Sup3rTERIMAH's team

3 · 6

Sup3rTERIMAH

L72

16/17/4 · 1552 dmg

ADR

71

HS%

19

K/D

0.94

Multi 1Util 149Pistol 4

Cva-

L91

16/14/2 · 1638 dmg

ADR

75

HS%

19

K/D

1.14

Entry 3/0Util 158AWP 5Pistol 2
HS % -58%K/D -18%

SuperGjerts

L72

15/16/5 · 1750 dmg

ADR

80

HS%

53

K/D

0.94

Entry 3/0Util 195Pistol 1

t4ndelele

L52

13/20/6 · 1524 dmg

ADR

69

HS%

46

K/D

0.65

Entry 4/0Util 4Pistol 4

--Spurven--

L82

13/19/8 · 1538 dmg

ADR

70

HS%

31

K/D

0.68

Entry 3/0Multi 1Util 63AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.