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LazarX's team

9

73 kills · 5 players

de_mirage · 39 min

22 rounds · 2026-06-03

Europe 5v5 Queue

Winner · HackerinhOOO's team

13

83 kills · 5 players

Top fragger

HackerinhOOO

19 kills

Top impact

__EgoBoy__

91 ADR

Util damage

HackerinhOOO

207 HP

Weak spots this match

vs lifetime baseline
  • LazarX

    HS % 23% (avg 42%)

    -45%
  • LazarX

    K/D 0.87 (avg 1.23)

    -29%
  • LazarX

    ADR 67 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LazarX's team

6 · 3

-Brem2B-

L93

18/16/3 · 1836 dmg

ADR

84

HS%

22

K/D

1.12

Entry 4/0Multi 2Util 164Pistol 4

danzr

L9

14/18/5 · 1605 dmg

ADR

73

HS%

50

K/D

0.78

Entry 2/0Util 11Pistol 4

Clarpp

L94

14/16/4 · 1448 dmg

ADR

66

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 19AWP 4Pistol 5

Grammy

L92

14/18/7 · 1693 dmg

ADR

77

HS%

71

K/D

0.78

Entry 3/0Util 94AWP 1Pistol 3

LazarX

L9

13/15/4 · 1478 dmg

ADR

67

HS%

23

K/D

0.87

Entry 2/0Util 17AWP 3Pistol 2
HS % -45%K/D -29%

HackerinhOOO's team

6 · 7

HackerinhOOO

L94

19/12/5 · 1892 dmg

ADR

86

HS%

63

K/D

1.58

Entry 2/0Multi 1Util 207

__EgoBoy__

L83

19/13/5 · 1995 dmg

ADR

91

HS%

42

K/D

1.46

Entry 3/0Multi 1Util 40AWP 1Pistol 7

G-o-k-i

L92

16/17/6 · 1887 dmg

ADR

86

HS%

69

K/D

0.94

Entry 2/0Multi 1Util 125AWP 3Pistol 5

-mOzZy1

L93

16/16/3 · 1574 dmg

ADR

72

HS%

50

K/D

1.00

Entry 2/0Util 63AWP 2Pistol 3

dYRSON-

L91

13/15/5 · 1488 dmg

ADR

68

HS%

46

K/D

0.87

Multi 1Util 100Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.