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kuprize's team

5

51 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-05-31

Europe 5v5 Queue

Winner · KazaxSaloed's team

13

78 kills · 5 players

Top fragger

KazaxSaloed

21 kills

Top impact

Straaci

130 ADR

Util damage

Straaci

212 HP

Weak spots this match

vs lifetime baseline
  • _yarik666

    K/D 0.80 (avg 1.19)

    -33%
  • LamLG

    K/D 0.92 (avg 1.20)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kuprize's team

5 · 0

M1NORs

L102

16/14/3 · 1621 dmg

ADR

90

HS%

62

K/D

1.14

Entry 2/0Multi 2Util 128Pistol 3

mog3ly

L101

14/16/4 · 1397 dmg

ADR

78

HS%

50

K/D

0.88

Entry 3/0Multi 2Util 29AWP 3Pistol 4

_yarik666

L101

12/15/4 · 1290 dmg

ADR

72

HS%

67

K/D

0.80

AWP 1Pistol 3
K/D -33%ADR -15%HS % +49%

kuprize

L101

7/16/3 · 827 dmg

ADR

46

HS%

71

K/D

0.44

Entry 1/0Util 5

macoki1

L10

2/17/6 · 486 dmg

ADR

27

HS%

50

K/D

0.12

KazaxSaloed's team

7 · 6

KazaxSaloed

L106

21/11/5 · 2336 dmg

ADR

130

HS%

71

K/D

1.91

Entry 3/0Multi 1Util 62Pistol 2
K/D +75%ADR +57%

Straaci

L103

21/13/6 · 2342 dmg

ADR

130

HS%

62

K/D

1.62

Entry 5/0Multi 1Util 212AWP 1Pistol 6

SneakyNZK

L102

14/7/6 · 1227 dmg

ADR

68

HS%

14

K/D

2.00

Entry 1/0Util 112Pistol 4

LamLG

L101

12/13/5 · 1386 dmg

ADR

77

HS%

50

K/D

0.92

Entry 3/0Multi 1Util 38Pistol 1
K/D -23%ADR -9%

M4T0_0

L101

10/7/1 · 897 dmg

ADR

50

HS%

80

K/D

1.43

Util 36

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.