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Winner · Kiliqn's team

13

77 kills · 5 players

de_nuke · 30 min

18 rounds · 2026-06-01

Europe 5v5 Queue

Lotnacale's team

5

49 kills · 5 players

Top fragger

Kiliqn

21 kills

Top impact

Kiliqn

128 ADR

Util damage

tlpr1_exe

329 HP

Weak spots this match

vs lifetime baseline
  • Kiliqn

    HS % 33% (avg 42%)

    -21%
  • Lotnacale

    K/D 0.80 (avg 0.98)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kiliqn's team

9 · 4

Kiliqn

L36

21/11/4 · 2305 dmg

ADR

128

HS%

33

K/D

1.91

Entry 3/0Multi 1Util 2AWP 1Pistol 1
HS % -21%K/D +108%ADR +69%

Markosszitto

L32

18/7/4 · 1858 dmg

ADR

103

HS%

56

K/D

2.57

Entry 1/0Multi 1Util 124Pistol 2
K/D +162%HS % +56%

sWankkkl

L22

15/10/3 · 1389 dmg

ADR

77

HS%

60

K/D

1.50

Entry 1/0Multi 1AWP 4Pistol 1
HS % +122%K/D +44%

tlpr1_exe

L21

12/8/3 · 1395 dmg

ADR

78

HS%

17

K/D

1.50

Entry 3/0Multi 1Util 329AWP 3Pistol 5

zajqsonboss

L22

11/13/3 · 1116 dmg

ADR

62

HS%

82

K/D

0.85

Entry 2/0Multi 1Util 22Pistol 2

Lotnacale's team

3 · 2

Lotnacale

L22

12/15/6 · 1558 dmg

ADR

87

HS%

58

K/D

0.80

Entry 1/0Util 15Pistol 2
K/D -18%HS % +32%ADR +10%

Kayoner

L41

10/16/2 · 1092 dmg

ADR

61

HS%

20

K/D

0.62

Entry 1/0Multi 1Util 144

winq

L2

10/16/5 · 1022 dmg

ADR

57

HS%

60

K/D

0.62

Entry 1/0Multi 1Util 83Pistol 6

MRose9

L21

9/14/2 · 1260 dmg

ADR

70

HS%

67

K/D

0.64

Entry 3/0Pistol 1

LindiMeister

L31

8/16/0 · 855 dmg

ADR

48

HS%

38

K/D

0.50

Entry 2/0Multi 1AWP 4Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.