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Winner · KarEZ's team

13

81 kills · 5 players

de_mirage · 35 min

19 rounds · 2026-06-02

Europe 5v5 Queue

TRAJZENBERG's team

6

54 kills · 5 players

Top fragger

rallebbb

21 kills

Top impact

rallebbb

119 ADR

Util damage

rallebbb

121 HP

Weak spots this match

vs lifetime baseline
  • TRAJZENBERG

    K/D 0.56 (avg 1.12)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KarEZ's team

8 · 5

rallebbb

L106

21/10/8 · 2265 dmg

ADR

119

HS%

43

K/D

2.10

Entry 3/0Multi 2Util 121Pistol 2
HS % -12%K/D +91%ADR +56%

dbitayiandii

L103

19/11/4 · 1803 dmg

ADR

95

HS%

58

K/D

1.73

Entry 4/0Util 71Pistol 4

-Lukaas

L10

15/12/5 · 1687 dmg

ADR

89

HS%

67

K/D

1.25

Entry 1/0Util 114Pistol 2

KarEZ

L104

14/9/6 · 1296 dmg

ADR

68

HS%

50

K/D

1.56

Multi 1Util 104

DreamYy-_-

L10

12/12/4 · 1365 dmg

ADR

72

HS%

17

K/D

1.00

Entry 3/0Multi 1Util 89AWP 9Pistol 1

TRAJZENBERG's team

4 · 2

Dagfurs

L101

15/17/1 · 1360 dmg

ADR

72

HS%

13

K/D

0.88

Entry 2/0Multi 1Util 11AWP 4Pistol 2

zeews

L103

14/16/6 · 1714 dmg

ADR

90

HS%

57

K/D

0.88

Entry 1/0Multi 1Util 90Pistol 3

TRAJZENBERG

L101

10/18/3 · 1398 dmg

ADR

74

HS%

50

K/D

0.56

Entry 3/0Util 69Pistol 3
K/D -50%

cuflee

L101

9/16/3 · 1051 dmg

ADR

55

HS%

67

K/D

0.56

Entry 2/0Util 14Pistol 1

-MeJIKuu-

L10

6/16/6 · 1069 dmg

ADR

56

HS%

50

K/D

0.38

Util 42Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.