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reallyrus's team

5

54 kills · 5 players

de_mirage · 31 min

18 rounds · 2026-03-16

Europe 5v5 Queue

Winner · 1AS1N's team

13

75 kills · 5 players

Top fragger

1AS1N

20 kills

Top impact

1AS1N

118 ADR

Util damage

saqshy_

181 HP

Weak spots this match

vs lifetime baseline
  • Legend_712

    HS % 0% (avg 51%)

    -100%
  • Legend_712

    K/D 0.35 (avg 1.02)

    -66%
  • Legend_712

    ADR 55 (avg 82)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

reallyrus's team

5 · 0

Georgeouz

L10

13/14/3 · 1533 dmg

ADR

85

HS%

54

K/D

0.93

Entry 2/0Multi 1Util 2AWP 1Pistol 2

RUUUSIK

L101

13/15/5 · 1212 dmg

ADR

67

HS%

38

K/D

0.87

Entry 3/0Util 59AWP 1Pistol 3

FlOOP11

L92

12/15/4 · 1438 dmg

ADR

80

HS%

58

K/D

0.80

Entry 1/0Multi 1Util 2AWP 2Pistol 4

reallyrus

L91

10/15/2 · 1222 dmg

ADR

68

HS%

70

K/D

0.67

Entry 3/0Util 9Pistol 4

Legend_712

L41

6/17/4 · 995 dmg

ADR

55

HS%

0

K/D

0.35

Util 40Pistol 1
HS % -100%K/D -66%

1AS1N's team

7 · 6

1AS1N

L95

20/8/6 · 2120 dmg

ADR

118

HS%

65

K/D

2.50

Entry 1/0Multi 3Util 143Pistol 4

saqshy_

L84

15/8/7 · 1727 dmg

ADR

96

HS%

53

K/D

1.88

Entry 1/0Multi 2Util 181Pistol 4

Kaifalomshik

L91

15/14/4 · 1550 dmg

ADR

86

HS%

27

K/D

1.07

Entry 4/0Multi 2Util 7AWP 6Pistol 1

kioshyxx

L102

13/12/2 · 1214 dmg

ADR

67

HS%

62

K/D

1.08

Entry 2/0Multi 1Util 60AWP 6Pistol 1

Influnt_zz

L71

12/12/2 · 1277 dmg

ADR

71

HS%

50

K/D

1.00

Entry 1/0Util 75Pistol 2

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.