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asyncio's team

4

48 kills · 5 players

de_inferno · 30 min

17 rounds · 2026-06-05

Europe 5v5 Queue

Winner · GEGN9's team

13

74 kills · 5 players

Top fragger

Spa3ce

18 kills

Top impact

GEGN9

104 ADR

Util damage

444kingg

208 HP

Weak spots this match

vs lifetime baseline
  • GEGN9

    HS % 40% (avg 56%)

    -29%
  • moloqo

    ADR 65 (avg 81)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

asyncio's team

4 · 0

asyncio

L101

12/15/4 · 1470 dmg

ADR

87

HS%

58

K/D

0.80

Entry 6/0Util 133Pistol 1

baurma07

L81

11/13/1 · 1139 dmg

ADR

67

HS%

73

K/D

0.85

Entry 1/0Multi 1Util 45Pistol 4

stalinski_q

L101

10/15/3 · 1027 dmg

ADR

60

HS%

40

K/D

0.67

Entry 3/0Util 107Pistol 4

bekssss667

L101

8/15/2 · 915 dmg

ADR

54

HS%

50

K/D

0.53

Util 71Pistol 3

CoShMaR06

L10

7/16/5 · 1217 dmg

ADR

72

HS%

57

K/D

0.44

Entry 1/0Util 24AWP 1Pistol 3

GEGN9's team

8 · 5

Spa3ce

L104

18/8/5 · 1713 dmg

ADR

101

HS%

67

K/D

2.25

Entry 2/0Multi 2Util 31Pistol 1

GEGN9

L94

15/9/9 · 1772 dmg

ADR

104

HS%

40

K/D

1.67

Multi 2Util 112Pistol 5
HS % -29%K/D +9%

purp1eDream

L101

15/8/3 · 1588 dmg

ADR

93

HS%

67

K/D

1.88

Entry 2/0Util 45Pistol 1

444kingg

L103

15/11/6 · 1715 dmg

ADR

101

HS%

60

K/D

1.36

Entry 2/0Util 208Pistol 3

moloqo

L101

11/12/5 · 1110 dmg

ADR

65

HS%

73

K/D

0.92

Util 126Pistol 6
ADR -20%K/D -12%HS % +49%

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.