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Skitzo_1112's team

11

76 kills · 5 players

de_ancient · 38 min

24 rounds · 2026-05-19

North America 5V5 Queue

Winner · deL-'s team

13

89 kills · 5 players

Top fragger

shock_1K

27 kills

Top impact

jaded685

124 ADR

Util damage

jaded685

549 HP

Weak spots this match

vs lifetime baseline
  • FAPPY228

    K/D 0.67 (avg 1.09)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skitzo_1112's team

8 · 3

jaded685

L82

25/15/8 · 2979 dmg

ADR

124

HS%

24

K/D

1.67

Entry 2/0Multi 2Util 549Pistol 1

Skitzo_1112

L93

17/17/4 · 1699 dmg

ADR

71

HS%

24

K/D

1.00

Entry 3/0Multi 2Util 20AWP 11Pistol 4

FAPPY228

L93

14/21/9 · 2025 dmg

ADR

84

HS%

57

K/D

0.67

Entry 5/0Multi 1Util 306Pistol 4
K/D -39%HS % +12%

kAppz

L91

10/18/4 · 1118 dmg

ADR

47

HS%

20

K/D

0.56

Util 51Pistol 1

xoAiko

L42

10/18/1 · 741 dmg

ADR

31

HS%

40

K/D

0.56

Multi 1Util 1Pistol 3

deL-'s team

4 · 9

shock_1K

L105

27/14/7 · 2950 dmg

ADR

123

HS%

59

K/D

1.93

Entry 3/0Multi 2Util 304Pistol 4

-shizzle-

3

22/16/1 · 1884 dmg

ADR

79

HS%

32

K/D

1.38

Entry 4/0Multi 2Util 75AWP 14Pistol 1

CustomFreak

L62

16/17/4 · 1518 dmg

ADR

63

HS%

50

K/D

0.94

Entry 2/0Multi 2Util 134AWP 1Pistol 3

deL-

L93

14/16/9 · 1914 dmg

ADR

80

HS%

29

K/D

0.88

Entry 4/0Multi 2Util 213

_Migs

L8

10/16/9 · 1408 dmg

ADR

59

HS%

50

K/D

0.62

Entry 1/0Util 36Pistol 2

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.