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Winner · NormDog23's team

13

87 kills · 5 players

de_cache · 40 min

23 rounds · 2026-05-24

North America 5V5 Queue

Tronkz's team

10

78 kills · 5 players

Top fragger

Rissz

31 kills

Top impact

Rissz

133 ADR

Util damage

Rissz

156 HP

Weak spots this match

vs lifetime baseline
  • officialh47

    HS % 33% (avg 44%)

    -25%
  • officialh47

    K/D 0.67 (avg 0.87)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NormDog23's team

7 · 6

Rissz

6

31/13/6 · 3067 dmg

ADR

133

HS%

32

K/D

2.38

Entry 4/0Multi 4Util 156AWP 9Pistol 4

lanker100

L52

20/14/4 · 2156 dmg

ADR

94

HS%

15

K/D

1.43

Entry 8/0Multi 1Pistol 5

Quentonii

L23

13/18/7 · 1415 dmg

ADR

62

HS%

15

K/D

0.72

Entry 2/0Util 66Pistol 1

officialh47

L32

12/18/6 · 1363 dmg

ADR

59

HS%

33

K/D

0.67

Util 80Pistol 1
HS % -25%K/D -23%

NormDog23

L6

11/16/5 · 1377 dmg

ADR

60

HS%

45

K/D

0.69

Entry 1/0Util 61Pistol 2

Tronkz's team

5 · 5

KrispyKuk

3

24/17/5 · 2422 dmg

ADR

105

HS%

62

K/D

1.41

Entry 4/0Multi 1Util 2Pistol 4

togo122

1

16/18/4 · 1768 dmg

ADR

77

HS%

38

K/D

0.89

Multi 1Util 77AWP 1Pistol 3

shark_Z1

L44

15/16/6 · 1900 dmg

ADR

83

HS%

67

K/D

0.94

Entry 1/0Multi 1Util 116Pistol 2

Tronkz

L51

12/16/8 · 1626 dmg

ADR

71

HS%

33

K/D

0.75

Entry 3/0Util 147Pistol 3

Bardle34

L31

11/21/3 · 1234 dmg

ADR

54

HS%

45

K/D

0.52

Util 140Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.